perlapi
(1)
Name
perlapi - autogenerated documentation for the perl public
API
Synopsis
Please see following description for synopsis
Description
Perl Programmers Reference Guide PERLAPI(1)
NAME
perlapi - autogenerated documentation for the perl public
API
DESCRIPTION
This file contains the documentation of the perl public API
generated by embed.pl, specifically a listing of functions,
macros, flags, and variables that may be used by extension
writers. The interfaces of any functions that are not
listed here are subject to change without notice. For this
reason, blindly using functions listed in proto.h is to be
avoided when writing extensions.
Note that all Perl API global variables must be referenced
with the "PL_" prefix. Some macros are provided for
compatibility with the older, unadorned names, but this
support may be disabled in a future release.
Perl was originally written to handle US-ASCII only (that is
characters whose ordinal numbers are in the range 0 - 127).
And documentation and comments may still use the term ASCII,
when sometimes in fact the entire range from 0 - 255 is
meant.
Note that Perl can be compiled and run under EBCDIC (See
perlebcdic) or ASCII. Most of the documentation (and even
comments in the code) ignore the EBCDIC possibility. For
almost all purposes the differences are transparent. As an
example, under EBCDIC, instead of UTF-8, UTF-EBCDIC is used
to encode Unicode strings, and so whenever this
documentation refers to "utf8" (and variants of that name,
including in function names), it also (essentially
transparently) means "UTF-EBCDIC". But the ordinals of
characters differ between ASCII, EBCDIC, and the UTF-
encodings, and a string encoded in UTF-EBCDIC may occupy
more bytes than in UTF-8.
Also, on some EBCDIC machines, functions that are documented
as operating on US-ASCII (or Basic Latin in Unicode
terminology) may in fact operate on all 256 characters in
the EBCDIC range, not just the subset corresponding to US-
ASCII.
The listing below is alphabetical, case insensitive.
"Gimme" Values
GIMME A backward-compatible version of "GIMME_V" which can
only return "G_SCALAR" or "G_ARRAY"; in a void
context, it returns "G_SCALAR". Deprecated. Use
"GIMME_V" instead.
U32 GIMME
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GIMME_V The XSUB-writer's equivalent to Perl's "wantarray".
Returns "G_VOID", "G_SCALAR" or "G_ARRAY" for void,
scalar or list context, respectively.
U32 GIMME_V
G_ARRAY Used to indicate list context. See "GIMME_V",
"GIMME" and perlcall.
G_DISCARD
Indicates that arguments returned from a callback
should be discarded. See perlcall.
G_EVAL Used to force a Perl "eval" wrapper around a
callback. See perlcall.
G_NOARGS
Indicates that no arguments are being sent to a
callback. See perlcall.
G_SCALAR
Used to indicate scalar context. See "GIMME_V",
"GIMME", and perlcall.
G_VOID Used to indicate void context. See "GIMME_V" and
perlcall.
Array Manipulation Functions
AvFILL Same as "av_len()". Deprecated, use "av_len()"
instead.
int AvFILL(AV* av)
av_clear
Clears an array, making it empty. Does not free the
memory used by the array itself.
void av_clear(AV *av)
av_create_and_push
Push an SV onto the end of the array, creating the
array if necessary. A small internal helper
function to remove a commonly duplicated idiom.
NOTE: this function is experimental and may change
or be removed without notice.
void av_create_and_push(AV **const avp, SV *const val)
av_create_and_unshift_one
Unshifts an SV onto the beginning of the array,
creating the array if necessary. A small internal
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helper function to remove a commonly duplicated
idiom.
NOTE: this function is experimental and may change
or be removed without notice.
SV** av_create_and_unshift_one(AV **const avp, SV *const val)
av_delete
Deletes the element indexed by "key" from the array.
Returns the deleted element. If "flags" equals
"G_DISCARD", the element is freed and null is
returned.
SV* av_delete(AV *av, I32 key, I32 flags)
av_exists
Returns true if the element indexed by "key" has
been initialized.
This relies on the fact that uninitialized array
elements are set to &PL_sv_undef.
bool av_exists(AV *av, I32 key)
av_extend
Pre-extend an array. The "key" is the index to
which the array should be extended.
void av_extend(AV *av, I32 key)
av_fetch
Returns the SV at the specified index in the array.
The "key" is the index. If "lval" is set then the
fetch will be part of a store. Check that the
return value is non-null before dereferencing it to
a "SV*".
See "Understanding the Magic of Tied Hashes and
Arrays" in perlguts for more information on how to
use this function on tied arrays.
SV** av_fetch(AV *av, I32 key, I32 lval)
av_fill Set the highest index in the array to the given
number, equivalent to Perl's "$#array = $fill;".
The number of elements in the an array will be "fill
+ 1" after av_fill() returns. If the array was
previously shorter then the additional elements
appended are set to "PL_sv_undef". If the array was
longer, then the excess elements are freed.
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"av_fill(av, -1)" is the same as "av_clear(av)".
void av_fill(AV *av, I32 fill)
av_len Returns the highest index in the array. The number
of elements in the array is "av_len(av) + 1".
Returns -1 if the array is empty.
I32 av_len(AV *av)
av_make Creates a new AV and populates it with a list of
SVs. The SVs are copied into the array, so they may
be freed after the call to av_make. The new AV will
have a reference count of 1.
AV* av_make(I32 size, SV **strp)
av_pop Pops an SV off the end of the array. Returns
&PL_sv_undef if the array is empty.
SV* av_pop(AV *av)
av_push Pushes an SV onto the end of the array. The array
will grow automatically to accommodate the addition.
Like "av_store", this takes ownership of one
reference count.
void av_push(AV *av, SV *val)
av_shift
Shifts an SV off the beginning of the array. Returns
&PL_sv_undef if the array is empty.
SV* av_shift(AV *av)
av_store
Stores an SV in an array. The array index is
specified as "key". The return value will be NULL
if the operation failed or if the value did not need
to be actually stored within the array (as in the
case of tied arrays). Otherwise it can be
dereferenced to get the original "SV*". Note that
the caller is responsible for suitably incrementing
the reference count of "val" before the call, and
decrementing it if the function returned NULL.
See "Understanding the Magic of Tied Hashes and
Arrays" in perlguts for more information on how to
use this function on tied arrays.
SV** av_store(AV *av, I32 key, SV *val)
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av_undef
Undefines the array. Frees the memory used by the
array itself.
void av_undef(AV *av)
av_unshift
Unshift the given number of "undef" values onto the
beginning of the array. The array will grow
automatically to accommodate the addition. You must
then use "av_store" to assign values to these new
elements.
void av_unshift(AV *av, I32 num)
get_av Returns the AV of the specified Perl array. "flags"
are passed to "gv_fetchpv". If "GV_ADD" is set and
the Perl variable does not exist then it will be
created. If "flags" is zero and the variable does
not exist then NULL is returned.
NOTE: the perl_ form of this function is deprecated.
AV* get_av(const char *name, I32 flags)
newAV Creates a new AV. The reference count is set to 1.
AV* newAV()
sortsv Sort an array. Here is an example:
sortsv(AvARRAY(av), av_len(av)+1, Perl_sv_cmp_locale);
Currently this always uses mergesort. See
sortsv_flags for a more flexible routine.
void sortsv(SV** array, size_t num_elts, SVCOMPARE_t cmp)
sortsv_flags
Sort an array, with various options.
void sortsv_flags(SV** array, size_t num_elts, SVCOMPARE_t cmp, U32 flags)
Callback Functions
call_argv
Performs a callback to the specified Perl sub. See
perlcall.
NOTE: the perl_ form of this function is deprecated.
I32 call_argv(const char* sub_name, I32 flags, char** argv)
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call_method
Performs a callback to the specified Perl method.
The blessed object must be on the stack. See
perlcall.
NOTE: the perl_ form of this function is deprecated.
I32 call_method(const char* methname, I32 flags)
call_pv Performs a callback to the specified Perl sub. See
perlcall.
NOTE: the perl_ form of this function is deprecated.
I32 call_pv(const char* sub_name, I32 flags)
call_sv Performs a callback to the Perl sub whose name is in
the SV. See perlcall.
NOTE: the perl_ form of this function is deprecated.
I32 call_sv(SV* sv, VOL I32 flags)
ENTER Opening bracket on a callback. See "LEAVE" and
perlcall.
ENTER;
eval_pv Tells Perl to "eval" the given string and return an
SV* result.
NOTE: the perl_ form of this function is deprecated.
SV* eval_pv(const char* p, I32 croak_on_error)
eval_sv Tells Perl to "eval" the string in the SV.
NOTE: the perl_ form of this function is deprecated.
I32 eval_sv(SV* sv, I32 flags)
FREETMPS
Closing bracket for temporaries on a callback. See
"SAVETMPS" and perlcall.
FREETMPS;
LEAVE Closing bracket on a callback. See "ENTER" and
perlcall.
LEAVE;
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SAVETMPS
Opening bracket for temporaries on a callback. See
"FREETMPS" and perlcall.
SAVETMPS;
Character classes
isALNUM Returns a boolean indicating whether the C "char" is
a US-ASCII (Basic Latin) alphanumeric character
(including underscore) or digit.
bool isALNUM(char ch)
isALPHA Returns a boolean indicating whether the C "char" is
a US-ASCII (Basic Latin) alphabetic character.
bool isALPHA(char ch)
isDIGIT Returns a boolean indicating whether the C "char" is
a US-ASCII (Basic Latin) digit.
bool isDIGIT(char ch)
isLOWER Returns a boolean indicating whether the C "char" is
a US-ASCII (Basic Latin) lowercase character.
bool isLOWER(char ch)
isSPACE Returns a boolean indicating whether the C "char" is
a US-ASCII (Basic Latin) whitespace.
bool isSPACE(char ch)
isUPPER Returns a boolean indicating whether the C "char" is
a US-ASCII (Basic Latin) uppercase character.
bool isUPPER(char ch)
toLOWER Converts the specified character to lowercase.
Characters outside the US-ASCII (Basic Latin) range
are viewed as not having any case.
char toLOWER(char ch)
toUPPER Converts the specified character to uppercase.
Characters outside the US-ASCII (Basic Latin) range
are viewed as not having any case.
char toUPPER(char ch)
Cloning an interpreter
perl_clone
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Create and return a new interpreter by cloning the
current one.
perl_clone takes these flags as parameters:
CLONEf_COPY_STACKS - is used to, well, copy the
stacks also, without it we only clone the data and
zero the stacks, with it we copy the stacks and the
new perl interpreter is ready to run at the exact
same point as the previous one. The pseudo-fork
code uses COPY_STACKS while the threads->create
doesn't.
CLONEf_KEEP_PTR_TABLE perl_clone keeps a ptr_table
with the pointer of the old variable as a key and
the new variable as a value, this allows it to check
if something has been cloned and not clone it again
but rather just use the value and increase the
refcount. If KEEP_PTR_TABLE is not set then
perl_clone will kill the ptr_table using the
function "ptr_table_free(PL_ptr_table); PL_ptr_table
= NULL;", reason to keep it around is if you want to
dup some of your own variable who are outside the
graph perl scans, example of this code is in
threads.xs create
CLONEf_CLONE_HOST This is a win32 thing, it is
ignored on unix, it tells perls win32host code
(which is c++) to clone itself, this is needed on
win32 if you want to run two threads at the same
time, if you just want to do some stuff in a
separate perl interpreter and then throw it away and
return to the original one, you don't need to do
anything.
PerlInterpreter* perl_clone(PerlInterpreter *proto_perl, UV flags)
CV Manipulation Functions
CvSTASH Returns the stash of the CV.
HV* CvSTASH(CV* cv)
get_cv Uses "strlen" to get the length of "name", then
calls "get_cvn_flags".
NOTE: the perl_ form of this function is deprecated.
CV* get_cv(const char* name, I32 flags)
get_cvn_flags
Returns the CV of the specified Perl subroutine.
"flags" are passed to "gv_fetchpvn_flags". If
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"GV_ADD" is set and the Perl subroutine does not
exist then it will be declared (which has the same
effect as saying "sub name;"). If "GV_ADD" is not
set and the subroutine does not exist then NULL is
returned.
NOTE: the perl_ form of this function is deprecated.
CV* get_cvn_flags(const char* name, STRLEN len, I32 flags)
Embedding Functions
cv_undef
Clear out all the active components of a CV. This
can happen either by an explicit "undef &foo", or by
the reference count going to zero. In the former
case, we keep the CvOUTSIDE pointer, so that any
anonymous children can still follow the full lexical
scope chain.
void cv_undef(CV* cv)
load_module
Loads the module whose name is pointed to by the
string part of name. Note that the actual module
name, not its filename, should be given. Eg,
"Foo::Bar" instead of "Foo/Bar.pm". flags can be
any of PERL_LOADMOD_DENY, PERL_LOADMOD_NOIMPORT, or
PERL_LOADMOD_IMPORT_OPS (or 0 for no flags). ver, if
specified, provides version semantics similar to
"use Foo::Bar VERSION". The optional trailing SV*
arguments can be used to specify arguments to the
module's import() method, similar to "use Foo::Bar
VERSION LIST". They must be terminated with a final
NULL pointer. Note that this list can only be
omitted when the PERL_LOADMOD_NOIMPORT flag has been
used. Otherwise at least a single NULL pointer to
designate the default import list is required.
void load_module(U32 flags, SV* name, SV* ver, ...)
nothreadhook
Stub that provides thread hook for perl_destruct
when there are no threads.
int nothreadhook()
perl_alloc
Allocates a new Perl interpreter. See perlembed.
PerlInterpreter* perl_alloc()
perl_construct
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Initializes a new Perl interpreter. See perlembed.
void perl_construct(PerlInterpreter *my_perl)
perl_destruct
Shuts down a Perl interpreter. See perlembed.
int perl_destruct(PerlInterpreter *my_perl)
perl_free
Releases a Perl interpreter. See perlembed.
void perl_free(PerlInterpreter *my_perl)
perl_parse
Tells a Perl interpreter to parse a Perl script.
See perlembed.
int perl_parse(PerlInterpreter *my_perl, XSINIT_t xsinit, int argc, char** argv, char** env)
perl_run
Tells a Perl interpreter to run. See perlembed.
int perl_run(PerlInterpreter *my_perl)
require_pv
Tells Perl to "require" the file named by the string
argument. It is analogous to the Perl code "eval
"require '$file'"". It's even implemented that way;
consider using load_module instead.
NOTE: the perl_ form of this function is deprecated.
void require_pv(const char* pv)
Functions in file dump.c
pv_display
Similar to
pv_escape(dsv,pv,cur,pvlim,PERL_PV_ESCAPE_QUOTE);
except that an additional "\0" will be appended to
the string when len > cur and pv[cur] is "\0".
Note that the final string may be up to 7 chars
longer than pvlim.
char* pv_display(SV *dsv, const char *pv, STRLEN cur, STRLEN len, STRLEN pvlim)
pv_escape
Escapes at most the first "count" chars of pv and
puts the results into dsv such that the size of the
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escaped string will not exceed "max" chars and will
not contain any incomplete escape sequences.
If flags contains PERL_PV_ESCAPE_QUOTE then any
double quotes in the string will also be escaped.
Normally the SV will be cleared before the escaped
string is prepared, but when PERL_PV_ESCAPE_NOCLEAR
is set this will not occur.
If PERL_PV_ESCAPE_UNI is set then the input string
is treated as Unicode, if PERL_PV_ESCAPE_UNI_DETECT
is set then the input string is scanned using
"is_utf8_string()" to determine if it is Unicode.
If PERL_PV_ESCAPE_ALL is set then all input chars
will be output using "\x01F1" style escapes,
otherwise only chars above 255 will be escaped using
this style, other non printable chars will use octal
or common escaped patterns like "\n". If
PERL_PV_ESCAPE_NOBACKSLASH then all chars below 255
will be treated as printable and will be output as
literals.
If PERL_PV_ESCAPE_FIRSTCHAR is set then only the
first char of the string will be escaped, regardles
of max. If the string is utf8 and the chars value is
>255 then it will be returned as a plain hex
sequence. Thus the output will either be a single
char, an octal escape sequence, a special escape
like "\n" or a 3 or more digit hex value.
If PERL_PV_ESCAPE_RE is set then the escape char
used will be a '%' and not a '\\'. This is because
regexes very often contain backslashed sequences,
whereas '%' is not a particularly common character
in patterns.
Returns a pointer to the escaped text as held by
dsv.
char* pv_escape(SV *dsv, char const * const str, const STRLEN count, const STRLEN max, STRLEN * const escaped, const U32 flags)
pv_pretty
Converts a string into something presentable,
handling escaping via pv_escape() and supporting
quoting and ellipses.
If the PERL_PV_PRETTY_QUOTE flag is set then the
result will be double quoted with any double quotes
in the string escaped. Otherwise if the
PERL_PV_PRETTY_LTGT flag is set then the result be
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wrapped in angle brackets.
If the PERL_PV_PRETTY_ELLIPSES flag is set and not
all characters in string were output then an
ellipsis "..." will be appended to the string. Note
that this happens AFTER it has been quoted.
If start_color is non-null then it will be inserted
after the opening quote (if there is one) but before
the escaped text. If end_color is non-null then it
will be inserted after the escaped text but before
any quotes or ellipses.
Returns a pointer to the prettified text as held by
dsv.
char* pv_pretty(SV *dsv, char const * const str, const STRLEN count, const STRLEN max, char const * const start_color, char const * const end_color, const U32 flags)
Functions in file mathoms.c
gv_fetchmethod
See gv_fetchmethod_autoload.
GV* gv_fetchmethod(HV* stash, const char* name)
pack_cat
The engine implementing pack() Perl function. Note:
parameters next_in_list and flags are not used. This
call should not be used; use packlist instead.
void pack_cat(SV *cat, const char *pat, const char *patend, SV **beglist, SV **endlist, SV ***next_in_list, U32 flags)
sv_2pvbyte_nolen
Return a pointer to the byte-encoded representation
of the SV. May cause the SV to be downgraded from
UTF-8 as a side-effect.
Usually accessed via the "SvPVbyte_nolen" macro.
char* sv_2pvbyte_nolen(SV* sv)
sv_2pvutf8_nolen
Return a pointer to the UTF-8-encoded representation
of the SV. May cause the SV to be upgraded to UTF-8
as a side-effect.
Usually accessed via the "SvPVutf8_nolen" macro.
char* sv_2pvutf8_nolen(SV* sv)
sv_2pv_nolen
Like "sv_2pv()", but doesn't return the length too.
You should usually use the macro wrapper
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"SvPV_nolen(sv)" instead.
char* sv_2pv_nolen(SV* sv)
sv_catpvn_mg
Like "sv_catpvn", but also handles 'set' magic.
void sv_catpvn_mg(SV *sv, const char *ptr, STRLEN len)
sv_catsv_mg
Like "sv_catsv", but also handles 'set' magic.
void sv_catsv_mg(SV *dsv, SV *ssv)
sv_force_normal
Undo various types of fakery on an SV: if the PV is
a shared string, make a private copy; if we're a
ref, stop refing; if we're a glob, downgrade to an
xpvmg. See also "sv_force_normal_flags".
void sv_force_normal(SV *sv)
sv_iv A private implementation of the "SvIVx" macro for
compilers which can't cope with complex macro
expressions. Always use the macro instead.
IV sv_iv(SV* sv)
sv_nolocking
Dummy routine which "locks" an SV when there is no
locking module present. Exists to avoid test for a
NULL function pointer and because it could
potentially warn under some level of strict-ness.
"Superseded" by sv_nosharing().
void sv_nolocking(SV *sv)
sv_nounlocking
Dummy routine which "unlocks" an SV when there is no
locking module present. Exists to avoid test for a
NULL function pointer and because it could
potentially warn under some level of strict-ness.
"Superseded" by sv_nosharing().
void sv_nounlocking(SV *sv)
sv_nv A private implementation of the "SvNVx" macro for
compilers which can't cope with complex macro
expressions. Always use the macro instead.
NV sv_nv(SV* sv)
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sv_pv Use the "SvPV_nolen" macro instead
char* sv_pv(SV *sv)
sv_pvbyte
Use "SvPVbyte_nolen" instead.
char* sv_pvbyte(SV *sv)
sv_pvbyten
A private implementation of the "SvPVbyte" macro for
compilers which can't cope with complex macro
expressions. Always use the macro instead.
char* sv_pvbyten(SV *sv, STRLEN *lp)
sv_pvn A private implementation of the "SvPV" macro for
compilers which can't cope with complex macro
expressions. Always use the macro instead.
char* sv_pvn(SV *sv, STRLEN *lp)
sv_pvutf8
Use the "SvPVutf8_nolen" macro instead
char* sv_pvutf8(SV *sv)
sv_pvutf8n
A private implementation of the "SvPVutf8" macro for
compilers which can't cope with complex macro
expressions. Always use the macro instead.
char* sv_pvutf8n(SV *sv, STRLEN *lp)
sv_taint
Taint an SV. Use "SvTAINTED_on" instead.
void sv_taint(SV* sv)
sv_unref
Unsets the RV status of the SV, and decrements the
reference count of whatever was being referenced by
the RV. This can almost be thought of as a reversal
of "newSVrv". This is "sv_unref_flags" with the
"flag" being zero. See "SvROK_off".
void sv_unref(SV* sv)
sv_usepvn
Tells an SV to use "ptr" to find its string value.
Implemented by calling "sv_usepvn_flags" with
"flags" of 0, hence does not handle 'set' magic. See
"sv_usepvn_flags".
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void sv_usepvn(SV* sv, char* ptr, STRLEN len)
sv_usepvn_mg
Like "sv_usepvn", but also handles 'set' magic.
void sv_usepvn_mg(SV *sv, char *ptr, STRLEN len)
sv_uv A private implementation of the "SvUVx" macro for
compilers which can't cope with complex macro
expressions. Always use the macro instead.
UV sv_uv(SV* sv)
unpack_str
The engine implementing unpack() Perl function.
Note: parameters strbeg, new_s and ocnt are not
used. This call should not be used, use unpackstring
instead.
I32 unpack_str(const char *pat, const char *patend, const char *s, const char *strbeg, const char *strend, char **new_s, I32 ocnt, U32 flags)
Functions in file perl.h
PERL_SYS_INIT
Provides system-specific tune up of the C runtime
environment necessary to run Perl interpreters. This
should be called only once, before creating any Perl
interpreters.
void PERL_SYS_INIT(int argc, char** argv)
PERL_SYS_INIT3
Provides system-specific tune up of the C runtime
environment necessary to run Perl interpreters. This
should be called only once, before creating any Perl
interpreters.
void PERL_SYS_INIT3(int argc, char** argv, char** env)
PERL_SYS_TERM
Provides system-specific clean up of the C runtime
environment after running Perl interpreters. This
should be called only once, after freeing any
remaining Perl interpreters.
void PERL_SYS_TERM()
Functions in file pp_ctl.c
find_runcv
Locate the CV corresponding to the currently
executing sub or eval. If db_seqp is non_null, skip
CVs that are in the DB package and populate *db_seqp
with the cop sequence number at the point that the
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DB:: code was entered. (allows debuggers to eval in
the scope of the breakpoint rather than in the scope
of the debugger itself).
CV* find_runcv(U32 *db_seqp)
Functions in file pp_pack.c
packlist
The engine implementing pack() Perl function.
void packlist(SV *cat, const char *pat, const char *patend, SV **beglist, SV **endlist)
unpackstring
The engine implementing unpack() Perl function.
"unpackstring" puts the extracted list items on the
stack and returns the number of elements. Issue
"PUTBACK" before and "SPAGAIN" after the call to
this function.
I32 unpackstring(const char *pat, const char *patend, const char *s, const char *strend, U32 flags)
Functions in file pp_sys.c
setdefout
Sets PL_defoutgv, the default file handle for
output, to the passed in typeglob. As PL_defoutgv
"owns" a reference on its typeglob, the reference
count of the passed in typeglob is increased by one,
and the reference count of the typeglob that
PL_defoutgv points to is decreased by one.
void setdefout(GV* gv)
Global Variables
PL_keyword_plugin
Function pointer, pointing at a function used to
handle extended keywords. The function should be
declared as
int keyword_plugin_function(pTHX_
char *keyword_ptr, STRLEN keyword_len,
OP **op_ptr)
The function is called from the tokeniser, whenever
a possible keyword is seen. "keyword_ptr" points at
the word in the parser's input buffer, and
"keyword_len" gives its length; it is not null-
terminated. The function is expected to examine the
word, and possibly other state such as %^H, to
decide whether it wants to handle it as an extended
keyword. If it does not, the function should return
"KEYWORD_PLUGIN_DECLINE", and the normal parser
process will continue.
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If the function wants to handle the keyword, it
first must parse anything following the keyword that
is part of the syntax introduced by the keyword.
See "Lexer interface" for details.
When a keyword is being handled, the plugin function
must build a tree of "OP" structures, representing
the code that was parsed. The root of the tree must
be stored in *op_ptr. The function then returns a
contant indicating the syntactic role of the
construct that it has parsed: "KEYWORD_PLUGIN_STMT"
if it is a complete statement, or
"KEYWORD_PLUGIN_EXPR" if it is an expression. Note
that a statement construct cannot be used inside an
expression (except via "do BLOCK" and similar), and
an expression is not a complete statement (it
requires at least a terminating semicolon).
When a keyword is handled, the plugin function may
also have (compile-time) side effects. It may
modify "%^H", define functions, and so on.
Typically, if side effects are the main purpose of a
handler, it does not wish to generate any ops to be
included in the normal compilation. In this case it
is still required to supply an op tree, but it
suffices to generate a single null op.
That's how the *PL_keyword_plugin function needs to
behave overall. Conventionally, however, one does
not completely replace the existing handler
function. Instead, take a copy of
"PL_keyword_plugin" before assigning your own
function pointer to it. Your handler function
should look for keywords that it is interested in
and handle those. Where it is not interested, it
should call the saved plugin function, passing on
the arguments it received. Thus "PL_keyword_plugin"
actually points at a chain of handler functions, all
of which have an opportunity to handle keywords, and
only the last function in the chain (built into the
Perl core) will normally return
"KEYWORD_PLUGIN_DECLINE".
NOTE: this function is experimental and may change
or be removed without notice.
GV Functions
GvSV Return the SV from the GV.
SV* GvSV(GV* gv)
gv_const_sv
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If "gv" is a typeglob whose subroutine entry is a
constant sub eligible for inlining, or "gv" is a
placeholder reference that would be promoted to such
a typeglob, then returns the value returned by the
sub. Otherwise, returns NULL.
SV* gv_const_sv(GV* gv)
gv_fetchmeth
Returns the glob with the given "name" and a defined
subroutine or "NULL". The glob lives in the given
"stash", or in the stashes accessible via @ISA and
UNIVERSAL::.
The argument "level" should be either 0 or -1. If
"level==0", as a side-effect creates a glob with the
given "name" in the given "stash" which in the case
of success contains an alias for the subroutine, and
sets up caching info for this glob.
This function grants "SUPER" token as a postfix of
the stash name. The GV returned from "gv_fetchmeth"
may be a method cache entry, which is not visible to
Perl code. So when calling "call_sv", you should
not use the GV directly; instead, you should use the
method's CV, which can be obtained from the GV with
the "GvCV" macro.
GV* gv_fetchmeth(HV* stash, const char* name, STRLEN len, I32 level)
gv_fetchmethod_autoload
Returns the glob which contains the subroutine to
call to invoke the method on the "stash". In fact
in the presence of autoloading this may be the glob
for "AUTOLOAD". In this case the corresponding
variable $AUTOLOAD is already setup.
The third parameter of "gv_fetchmethod_autoload"
determines whether AUTOLOAD lookup is performed if
the given method is not present: non-zero means yes,
look for AUTOLOAD; zero means no, don't look for
AUTOLOAD. Calling "gv_fetchmethod" is equivalent to
calling "gv_fetchmethod_autoload" with a non-zero
"autoload" parameter.
These functions grant "SUPER" token as a prefix of
the method name. Note that if you want to keep the
returned glob for a long time, you need to check for
it being "AUTOLOAD", since at the later time the
call may load a different subroutine due to
$AUTOLOAD changing its value. Use the glob created
via a side effect to do this.
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These functions have the same side-effects and as
"gv_fetchmeth" with "level==0". "name" should be
writable if contains ':' or ' ''. The warning
against passing the GV returned by "gv_fetchmeth" to
"call_sv" apply equally to these functions.
GV* gv_fetchmethod_autoload(HV* stash, const char* name, I32 autoload)
gv_fetchmeth_autoload
Same as gv_fetchmeth(), but looks for autoloaded
subroutines too. Returns a glob for the subroutine.
For an autoloaded subroutine without a GV, will
create a GV even if "level < 0". For an autoloaded
subroutine without a stub, GvCV() of the result may
be zero.
GV* gv_fetchmeth_autoload(HV* stash, const char* name, STRLEN len, I32 level)
gv_stashpv
Returns a pointer to the stash for a specified
package. Uses "strlen" to determine the length of
"name", then calls "gv_stashpvn()".
HV* gv_stashpv(const char* name, I32 flags)
gv_stashpvn
Returns a pointer to the stash for a specified
package. The "namelen" parameter indicates the
length of the "name", in bytes. "flags" is passed
to "gv_fetchpvn_flags()", so if set to "GV_ADD" then
the package will be created if it does not already
exist. If the package does not exist and "flags" is
0 (or any other setting that does not create
packages) then NULL is returned.
HV* gv_stashpvn(const char* name, U32 namelen, I32 flags)
gv_stashpvs
Like "gv_stashpvn", but takes a literal string
instead of a string/length pair.
HV* gv_stashpvs(const char* name, I32 create)
gv_stashsv
Returns a pointer to the stash for a specified
package. See "gv_stashpvn".
HV* gv_stashsv(SV* sv, I32 flags)
Handy Values
Nullav Null AV pointer.
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(deprecated - use "(AV *)NULL" instead)
Nullch Null character pointer. (No longer available when
"PERL_CORE" is defined.)
Nullcv Null CV pointer.
(deprecated - use "(CV *)NULL" instead)
Nullhv Null HV pointer.
(deprecated - use "(HV *)NULL" instead)
Nullsv Null SV pointer. (No longer available when
"PERL_CORE" is defined.)
Hash Manipulation Functions
get_hv Returns the HV of the specified Perl hash. "flags"
are passed to "gv_fetchpv". If "GV_ADD" is set and
the Perl variable does not exist then it will be
created. If "flags" is zero and the variable does
not exist then NULL is returned.
NOTE: the perl_ form of this function is deprecated.
HV* get_hv(const char *name, I32 flags)
HEf_SVKEY
This flag, used in the length slot of hash entries
and magic structures, specifies the structure
contains an "SV*" pointer where a "char*" pointer is
to be expected. (For information only--not to be
used).
HeHASH Returns the computed hash stored in the hash entry.
U32 HeHASH(HE* he)
HeKEY Returns the actual pointer stored in the key slot of
the hash entry. The pointer may be either "char*" or
"SV*", depending on the value of "HeKLEN()". Can be
assigned to. The "HePV()" or "HeSVKEY()" macros are
usually preferable for finding the value of a key.
void* HeKEY(HE* he)
HeKLEN If this is negative, and amounts to "HEf_SVKEY", it
indicates the entry holds an "SV*" key. Otherwise,
holds the actual length of the key. Can be assigned
to. The "HePV()" macro is usually preferable for
finding key lengths.
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STRLEN HeKLEN(HE* he)
HePV Returns the key slot of the hash entry as a "char*"
value, doing any necessary dereferencing of possibly
"SV*" keys. The length of the string is placed in
"len" (this is a macro, so do not use &len). If you
do not care about what the length of the key is, you
may use the global variable "PL_na", though this is
rather less efficient than using a local variable.
Remember though, that hash keys in perl are free to
contain embedded nulls, so using "strlen()" or
similar is not a good way to find the length of hash
keys. This is very similar to the "SvPV()" macro
described elsewhere in this document. See also
"HeUTF8".
If you are using "HePV" to get values to pass to
"newSVpvn()" to create a new SV, you should consider
using "newSVhek(HeKEY_hek(he))" as it is more
efficient.
char* HePV(HE* he, STRLEN len)
HeSVKEY Returns the key as an "SV*", or "NULL" if the hash
entry does not contain an "SV*" key.
SV* HeSVKEY(HE* he)
HeSVKEY_force
Returns the key as an "SV*". Will create and return
a temporary mortal "SV*" if the hash entry contains
only a "char*" key.
SV* HeSVKEY_force(HE* he)
HeSVKEY_set
Sets the key to a given "SV*", taking care to set
the appropriate flags to indicate the presence of an
"SV*" key, and returns the same "SV*".
SV* HeSVKEY_set(HE* he, SV* sv)
HeUTF8 Returns whether the "char *" value returned by
"HePV" is encoded in UTF-8, doing any necessary
dereferencing of possibly "SV*" keys. The value
returned will be 0 or non-0, not necessarily 1 (or
even a value with any low bits set), so do not
blindly assign this to a "bool" variable, as "bool"
may be a typedef for "char".
char* HeUTF8(HE* he)
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HeVAL Returns the value slot (type "SV*") stored in the
hash entry.
SV* HeVAL(HE* he)
HvNAME Returns the package name of a stash, or NULL if
"stash" isn't a stash. See "SvSTASH", "CvSTASH".
char* HvNAME(HV* stash)
hv_assert
Check that a hash is in an internally consistent
state.
void hv_assert(HV *hv)
hv_clear
Clears a hash, making it empty.
void hv_clear(HV *hv)
hv_clear_placeholders
Clears any placeholders from a hash. If a
restricted hash has any of its keys marked as
readonly and the key is subsequently deleted, the
key is not actually deleted but is marked by
assigning it a value of &PL_sv_placeholder. This
tags it so it will be ignored by future operations
such as iterating over the hash, but will still
allow the hash to have a value reassigned to the key
at some future point. This function clears any such
placeholder keys from the hash. See
Hash::Util::lock_keys() for an example of its use.
void hv_clear_placeholders(HV *hv)
hv_delete
Deletes a key/value pair in the hash. The value SV
is removed from the hash and returned to the caller.
The "klen" is the length of the key. The "flags"
value will normally be zero; if set to G_DISCARD
then NULL will be returned.
SV* hv_delete(HV *hv, const char *key, I32 klen, I32 flags)
hv_delete_ent
Deletes a key/value pair in the hash. The value SV
is removed from the hash and returned to the caller.
The "flags" value will normally be zero; if set to
G_DISCARD then NULL will be returned. "hash" can be
a valid precomputed hash value, or 0 to ask for it
to be computed.
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SV* hv_delete_ent(HV *hv, SV *keysv, I32 flags, U32 hash)
hv_exists
Returns a boolean indicating whether the specified
hash key exists. The "klen" is the length of the
key.
bool hv_exists(HV *hv, const char *key, I32 klen)
hv_exists_ent
Returns a boolean indicating whether the specified
hash key exists. "hash" can be a valid precomputed
hash value, or 0 to ask for it to be computed.
bool hv_exists_ent(HV *hv, SV *keysv, U32 hash)
hv_fetch
Returns the SV which corresponds to the specified
key in the hash. The "klen" is the length of the
key. If "lval" is set then the fetch will be part
of a store. Check that the return value is non-null
before dereferencing it to an "SV*".
See "Understanding the Magic of Tied Hashes and
Arrays" in perlguts for more information on how to
use this function on tied hashes.
SV** hv_fetch(HV *hv, const char *key, I32 klen, I32 lval)
hv_fetchs
Like "hv_fetch", but takes a literal string instead
of a string/length pair.
SV** hv_fetchs(HV* tb, const char* key, I32 lval)
hv_fetch_ent
Returns the hash entry which corresponds to the
specified key in the hash. "hash" must be a valid
precomputed hash number for the given "key", or 0 if
you want the function to compute it. IF "lval" is
set then the fetch will be part of a store. Make
sure the return value is non-null before accessing
it. The return value when "tb" is a tied hash is a
pointer to a static location, so be sure to make a
copy of the structure if you need to store it
somewhere.
See "Understanding the Magic of Tied Hashes and
Arrays" in perlguts for more information on how to
use this function on tied hashes.
HE* hv_fetch_ent(HV *hv, SV *keysv, I32 lval, U32 hash)
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hv_iterinit
Prepares a starting point to traverse a hash table.
Returns the number of keys in the hash (i.e. the
same as "HvKEYS(tb)"). The return value is
currently only meaningful for hashes without tie
magic.
NOTE: Before version 5.004_65, "hv_iterinit" used to
return the number of hash buckets that happen to be
in use. If you still need that esoteric value, you
can get it through the macro "HvFILL(tb)".
I32 hv_iterinit(HV *hv)
hv_iterkey
Returns the key from the current position of the
hash iterator. See "hv_iterinit".
char* hv_iterkey(HE* entry, I32* retlen)
hv_iterkeysv
Returns the key as an "SV*" from the current
position of the hash iterator. The return value
will always be a mortal copy of the key. Also see
"hv_iterinit".
SV* hv_iterkeysv(HE* entry)
hv_iternext
Returns entries from a hash iterator. See
"hv_iterinit".
You may call "hv_delete" or "hv_delete_ent" on the
hash entry that the iterator currently points to,
without losing your place or invalidating your
iterator. Note that in this case the current entry
is deleted from the hash with your iterator holding
the last reference to it. Your iterator is flagged
to free the entry on the next call to "hv_iternext",
so you must not discard your iterator immediately
else the entry will leak - call "hv_iternext" to
trigger the resource deallocation.
HE* hv_iternext(HV *hv)
hv_iternextsv
Performs an "hv_iternext", "hv_iterkey", and
"hv_iterval" in one operation.
SV* hv_iternextsv(HV *hv, char **key, I32 *retlen)
hv_iternext_flags
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Returns entries from a hash iterator. See
"hv_iterinit" and "hv_iternext". The "flags" value
will normally be zero; if
HV_ITERNEXT_WANTPLACEHOLDERS is set the placeholders
keys (for restricted hashes) will be returned in
addition to normal keys. By default placeholders are
automatically skipped over. Currently a placeholder
is implemented with a value that is
&Perl_sv_placeholder. Note that the implementation
of placeholders and restricted hashes may change,
and the implementation currently is insufficiently
abstracted for any change to be tidy.
NOTE: this function is experimental and may change
or be removed without notice.
HE* hv_iternext_flags(HV *hv, I32 flags)
hv_iterval
Returns the value from the current position of the
hash iterator. See "hv_iterkey".
SV* hv_iterval(HV *hv, HE *entry)
hv_magic
Adds magic to a hash. See "sv_magic".
void hv_magic(HV *hv, GV *gv, int how)
hv_scalar
Evaluates the hash in scalar context and returns the
result. Handles magic when the hash is tied.
SV* hv_scalar(HV *hv)
hv_store
Stores an SV in a hash. The hash key is specified
as "key" and "klen" is the length of the key. The
"hash" parameter is the precomputed hash value; if
it is zero then Perl will compute it. The return
value will be NULL if the operation failed or if the
value did not need to be actually stored within the
hash (as in the case of tied hashes). Otherwise it
can be dereferenced to get the original "SV*". Note
that the caller is responsible for suitably
incrementing the reference count of "val" before the
call, and decrementing it if the function returned
NULL. Effectively a successful hv_store takes
ownership of one reference to "val". This is
usually what you want; a newly created SV has a
reference count of one, so if all your code does is
create SVs then store them in a hash, hv_store will
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own the only reference to the new SV, and your code
doesn't need to do anything further to tidy up.
hv_store is not implemented as a call to
hv_store_ent, and does not create a temporary SV for
the key, so if your key data is not already in SV
form then use hv_store in preference to
hv_store_ent.
See "Understanding the Magic of Tied Hashes and
Arrays" in perlguts for more information on how to
use this function on tied hashes.
SV** hv_store(HV *hv, const char *key, I32 klen, SV *val, U32 hash)
hv_stores
Like "hv_store", but takes a literal string instead
of a string/length pair and omits the hash
parameter.
SV** hv_stores(HV* tb, const char* key, NULLOK SV* val)
hv_store_ent
Stores "val" in a hash. The hash key is specified
as "key". The "hash" parameter is the precomputed
hash value; if it is zero then Perl will compute it.
The return value is the new hash entry so created.
It will be NULL if the operation failed or if the
value did not need to be actually stored within the
hash (as in the case of tied hashes). Otherwise the
contents of the return value can be accessed using
the "He?" macros described here. Note that the
caller is responsible for suitably incrementing the
reference count of "val" before the call, and
decrementing it if the function returned NULL.
Effectively a successful hv_store_ent takes
ownership of one reference to "val". This is
usually what you want; a newly created SV has a
reference count of one, so if all your code does is
create SVs then store them in a hash, hv_store will
own the only reference to the new SV, and your code
doesn't need to do anything further to tidy up.
Note that hv_store_ent only reads the "key"; unlike
"val" it does not take ownership of it, so
maintaining the correct reference count on "key" is
entirely the caller's responsibility. hv_store is
not implemented as a call to hv_store_ent, and does
not create a temporary SV for the key, so if your
key data is not already in SV form then use hv_store
in preference to hv_store_ent.
See "Understanding the Magic of Tied Hashes and
Arrays" in perlguts for more information on how to
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use this function on tied hashes.
HE* hv_store_ent(HV *hv, SV *key, SV *val, U32 hash)
hv_undef
Undefines the hash.
void hv_undef(HV *hv)
newHV Creates a new HV. The reference count is set to 1.
HV* newHV()
Lexer interface
lex_bufutf8
Indicates whether the octets in the lexer buffer
("PL_parser->linestr") should be interpreted as the
UTF-8 encoding of Unicode characters. If not, they
should be interpreted as Latin-1 characters. This
is analogous to the "SvUTF8" flag for scalars.
In UTF-8 mode, it is not guaranteed that the lexer
buffer actually contains valid UTF-8. Lexing code
must be robust in the face of invalid encoding.
The actual "SvUTF8" flag of the "PL_parser->linestr"
scalar is significant, but not the whole story
regarding the input character encoding. Normally,
when a file is being read, the scalar contains
octets and its "SvUTF8" flag is off, but the octets
should be interpreted as UTF-8 if the "use utf8"
pragma is in effect. During a string eval, however,
the scalar may have the "SvUTF8" flag on, and in
this case its octets should be interpreted as UTF-8
unless the "use bytes" pragma is in effect. This
logic may change in the future; use this function
instead of implementing the logic yourself.
NOTE: this function is experimental and may change
or be removed without notice.
bool lex_bufutf8()
lex_discard_to
Discards the first part of the "PL_parser->linestr"
buffer, up to ptr. The remaining content of the
buffer will be moved, and all pointers into the
buffer updated appropriately. ptr must not be later
in the buffer than the position of
"PL_parser->bufptr": it is not permitted to discard
text that has yet to be lexed.
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Normally it is not necessarily to do this directly,
because it suffices to use the implicit discarding
behaviour of "lex_next_chunk" and things based on
it. However, if a token stretches across multiple
lines, and the lexing code has kept multiple lines
of text in the buffer fof that purpose, then after
completion of the token it would be wise to
explicitly discard the now-unneeded earlier lines,
to avoid future multi-line tokens growing the buffer
without bound.
NOTE: this function is experimental and may change
or be removed without notice.
void lex_discard_to(char *ptr)
lex_grow_linestr
Reallocates the lexer buffer ("PL_parser->linestr")
to accommodate at least len octets (including
terminating NUL). Returns a pointer to the
reallocated buffer. This is necessary before making
any direct modification of the buffer that would
increase its length. "lex_stuff_pvn" provides a
more convenient way to insert text into the buffer.
Do not use "SvGROW" or "sv_grow" directly on
"PL_parser->linestr"; this function updates all of
the lexer's variables that point directly into the
buffer.
NOTE: this function is experimental and may change
or be removed without notice.
char * lex_grow_linestr(STRLEN len)
lex_next_chunk
Reads in the next chunk of text to be lexed,
appending it to "PL_parser->linestr". This should
be called when lexing code has looked to the end of
the current chunk and wants to know more. It is
usual, but not necessary, for lexing to have
consumed the entirety of the current chunk at this
time.
If "PL_parser->bufptr" is pointing to the very end
of the current chunk (i.e., the current chunk has
been entirely consumed), normally the current chunk
will be discarded at the same time that the new
chunk is read in. If flags includes
"LEX_KEEP_PREVIOUS", the current chunk will not be
discarded. If the current chunk has not been
entirely consumed, then it will not be discarded
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regardless of the flag.
Returns true if some new text was added to the
buffer, or false if the buffer has reached the end
of the input text.
NOTE: this function is experimental and may change
or be removed without notice.
bool lex_next_chunk(U32 flags)
lex_peek_unichar
Looks ahead one (Unicode) character in the text
currently being lexed. Returns the codepoint
(unsigned integer value) of the next character, or
-1 if lexing has reached the end of the input text.
To consume the peeked character, use
"lex_read_unichar".
If the next character is in (or extends into) the
next chunk of input text, the next chunk will be
read in. Normally the current chunk will be
discarded at the same time, but if flags includes
"LEX_KEEP_PREVIOUS" then the current chunk will not
be discarded.
If the input is being interpreted as UTF-8 and a
UTF-8 encoding error is encountered, an exception is
generated.
NOTE: this function is experimental and may change
or be removed without notice.
I32 lex_peek_unichar(U32 flags)
lex_read_space
Reads optional spaces, in Perl style, in the text
currently being lexed. The spaces may include
ordinary whitespace characters and Perl-style
comments. "#line" directives are processed if
encountered. "PL_parser->bufptr" is moved past the
spaces, so that it points at a non-space character
(or the end of the input text).
If spaces extend into the next chunk of input text,
the next chunk will be read in. Normally the
current chunk will be discarded at the same time,
but if flags includes "LEX_KEEP_PREVIOUS" then the
current chunk will not be discarded.
NOTE: this function is experimental and may change
or be removed without notice.
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void lex_read_space(U32 flags)
lex_read_to
Consume text in the lexer buffer, from
"PL_parser->bufptr" up to ptr. This advances
"PL_parser->bufptr" to match ptr, performing the
correct bookkeeping whenever a newline character is
passed. This is the normal way to consume lexed
text.
Interpretation of the buffer's octets can be
abstracted out by using the slightly higher-level
functions "lex_peek_unichar" and "lex_read_unichar".
NOTE: this function is experimental and may change
or be removed without notice.
void lex_read_to(char *ptr)
lex_read_unichar
Reads the next (Unicode) character in the text
currently being lexed. Returns the codepoint
(unsigned integer value) of the character read, and
moves "PL_parser->bufptr" past the character, or
returns -1 if lexing has reached the end of the
input text. To non-destructively examine the next
character, use "lex_peek_unichar" instead.
If the next character is in (or extends into) the
next chunk of input text, the next chunk will be
read in. Normally the current chunk will be
discarded at the same time, but if flags includes
"LEX_KEEP_PREVIOUS" then the current chunk will not
be discarded.
If the input is being interpreted as UTF-8 and a
UTF-8 encoding error is encountered, an exception is
generated.
NOTE: this function is experimental and may change
or be removed without notice.
I32 lex_read_unichar(U32 flags)
lex_stuff_pvn
Insert characters into the lexer buffer
("PL_parser->linestr"), immediately after the
current lexing point ("PL_parser->bufptr"),
reallocating the buffer if necessary. This means
that lexing code that runs later will see the
characters as if they had appeared in the input. It
is not recommended to do this as part of normal
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parsing, and most uses of this facility run the risk
of the inserted characters being interpreted in an
unintended manner.
The string to be inserted is represented by len
octets starting at pv. These octets are interpreted
as either UTF-8 or Latin-1, according to whether the
"LEX_STUFF_UTF8" flag is set in flags. The
characters are recoded for the lexer buffer,
according to how the buffer is currently being
interpreted ("lex_bufutf8"). If a string to be
interpreted is available as a Perl scalar, the
"lex_stuff_sv" function is more convenient.
NOTE: this function is experimental and may change
or be removed without notice.
void lex_stuff_pvn(char *pv, STRLEN len, U32 flags)
lex_stuff_sv
Insert characters into the lexer buffer
("PL_parser->linestr"), immediately after the
current lexing point ("PL_parser->bufptr"),
reallocating the buffer if necessary. This means
that lexing code that runs later will see the
characters as if they had appeared in the input. It
is not recommended to do this as part of normal
parsing, and most uses of this facility run the risk
of the inserted characters being interpreted in an
unintended manner.
The string to be inserted is the string value of sv.
The characters are recoded for the lexer buffer,
according to how the buffer is currently being
interpreted ("lex_bufutf8"). If a string to be
interpreted is not already a Perl scalar, the
"lex_stuff_pvn" function avoids the need to
construct a scalar.
NOTE: this function is experimental and may change
or be removed without notice.
void lex_stuff_sv(SV *sv, U32 flags)
lex_unstuff
Discards text about to be lexed, from
"PL_parser->bufptr" up to ptr. Text following ptr
will be moved, and the buffer shortened. This hides
the discarded text from any lexing code that runs
later, as if the text had never appeared.
This is not the normal way to consume lexed text.
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For that, use "lex_read_to".
NOTE: this function is experimental and may change
or be removed without notice.
void lex_unstuff(char *ptr)
PL_parser
Pointer to a structure encapsulating the state of
the parsing operation currently in progress. The
pointer can be locally changed to perform a nested
parse without interfering with the state of an outer
parse. Individual members of "PL_parser" have their
own documentation.
PL_parser->bufend
Direct pointer to the end of the chunk of text
currently being lexed, the end of the lexer buffer.
This is equal to "SvPVX(PL_parser->linestr) +
SvCUR(PL_parser->linestr)". A NUL character (zero
octet) is always located at the end of the buffer,
and does not count as part of the buffer's contents.
NOTE: this function is experimental and may change
or be removed without notice.
PL_parser->bufptr
Points to the current position of lexing inside the
lexer buffer. Characters around this point may be
freely examined, within the range delimited by
"SvPVX("PL_parser->linestr")" and
"PL_parser->bufend". The octets of the buffer may
be intended to be interpreted as either UTF-8 or
Latin-1, as indicated by "lex_bufutf8".
Lexing code (whether in the Perl core or not) moves
this pointer past the characters that it consumes.
It is also expected to perform some bookkeeping
whenever a newline character is consumed. This
movement can be more conveniently performed by the
function "lex_read_to", which handles newlines
appropriately.
Interpretation of the buffer's octets can be
abstracted out by using the slightly higher-level
functions "lex_peek_unichar" and "lex_read_unichar".
NOTE: this function is experimental and may change
or be removed without notice.
PL_parser->linestart
Points to the start of the current line inside the
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lexer buffer. This is useful for indicating at
which column an error occurred, and not much else.
This must be updated by any lexing code that
consumes a newline; the function "lex_read_to"
handles this detail.
NOTE: this function is experimental and may change
or be removed without notice.
PL_parser->linestr
Buffer scalar containing the chunk currently under
consideration of the text currently being lexed.
This is always a plain string scalar (for which
"SvPOK" is true). It is not intended to be used as
a scalar by normal scalar means; instead refer to
the buffer directly by the pointer variables
described below.
The lexer maintains various "char*" pointers to
things in the "PL_parser->linestr" buffer. If
"PL_parser->linestr" is ever reallocated, all of
these pointers must be updated. Don't attempt to do
this manually, but rather use "lex_grow_linestr" if
you need to reallocate the buffer.
The content of the text chunk in the buffer is
commonly exactly one complete line of input, up to
and including a newline terminator, but there are
situations where it is otherwise. The octets of the
buffer may be intended to be interpreted as either
UTF-8 or Latin-1. The function "lex_bufutf8" tells
you which. Do not use the "SvUTF8" flag on this
scalar, which may disagree with it.
For direct examination of the buffer, the variable
"PL_parser->bufend" points to the end of the buffer.
The current lexing position is pointed to by
"PL_parser->bufptr". Direct use of these pointers
is usually preferable to examination of the scalar
through normal scalar means.
NOTE: this function is experimental and may change
or be removed without notice.
Magical Functions
mg_clear
Clear something magical that the SV represents. See
"sv_magic".
int mg_clear(SV* sv)
mg_copy Copies the magic from one SV to another. See
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"sv_magic".
int mg_copy(SV *sv, SV *nsv, const char *key, I32 klen)
mg_find Finds the magic pointer for type matching the SV.
See "sv_magic".
MAGIC* mg_find(const SV* sv, int type)
mg_free Free any magic storage used by the SV. See
"sv_magic".
int mg_free(SV* sv)
mg_get Do magic after a value is retrieved from the SV.
See "sv_magic".
int mg_get(SV* sv)
mg_length
Report on the SV's length. See "sv_magic".
U32 mg_length(SV* sv)
mg_magical
Turns on the magical status of an SV. See
"sv_magic".
void mg_magical(SV* sv)
mg_set Do magic after a value is assigned to the SV. See
"sv_magic".
int mg_set(SV* sv)
SvGETMAGIC
Invokes "mg_get" on an SV if it has 'get' magic.
This macro evaluates its argument more than once.
void SvGETMAGIC(SV* sv)
SvLOCK Arranges for a mutual exclusion lock to be obtained
on sv if a suitable module has been loaded.
void SvLOCK(SV* sv)
SvSETMAGIC
Invokes "mg_set" on an SV if it has 'set' magic.
This macro evaluates its argument more than once.
void SvSETMAGIC(SV* sv)
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SvSetMagicSV
Like "SvSetSV", but does any set magic required
afterwards.
void SvSetMagicSV(SV* dsb, SV* ssv)
SvSetMagicSV_nosteal
Like "SvSetSV_nosteal", but does any set magic
required afterwards.
void SvSetMagicSV_nosteal(SV* dsv, SV* ssv)
SvSetSV Calls "sv_setsv" if dsv is not the same as ssv. May
evaluate arguments more than once.
void SvSetSV(SV* dsb, SV* ssv)
SvSetSV_nosteal
Calls a non-destructive version of "sv_setsv" if dsv
is not the same as ssv. May evaluate arguments more
than once.
void SvSetSV_nosteal(SV* dsv, SV* ssv)
SvSHARE Arranges for sv to be shared between threads if a
suitable module has been loaded.
void SvSHARE(SV* sv)
SvUNLOCK
Releases a mutual exclusion lock on sv if a suitable
module has been loaded.
void SvUNLOCK(SV* sv)
Memory Management
Copy The XSUB-writer's interface to the C "memcpy"
function. The "src" is the source, "dest" is the
destination, "nitems" is the number of items, and
"type" is the type. May fail on overlapping copies.
See also "Move".
void Copy(void* src, void* dest, int nitems, type)
CopyD Like "Copy" but returns dest. Useful for encouraging
compilers to tail-call optimise.
void * CopyD(void* src, void* dest, int nitems, type)
Move The XSUB-writer's interface to the C "memmove"
function. The "src" is the source, "dest" is the
destination, "nitems" is the number of items, and
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"type" is the type. Can do overlapping moves. See
also "Copy".
void Move(void* src, void* dest, int nitems, type)
MoveD Like "Move" but returns dest. Useful for encouraging
compilers to tail-call optimise.
void * MoveD(void* src, void* dest, int nitems, type)
Newx The XSUB-writer's interface to the C "malloc"
function.
In 5.9.3, Newx() and friends replace the older New()
API, and drops the first parameter, x, a debug aid
which allowed callers to identify themselves. This
aid has been superseded by a new build option,
PERL_MEM_LOG (see "PERL_MEM_LOG" in perlhack). The
older API is still there for use in XS modules
supporting older perls.
void Newx(void* ptr, int nitems, type)
Newxc The XSUB-writer's interface to the C "malloc"
function, with cast. See also "Newx".
void Newxc(void* ptr, int nitems, type, cast)
Newxz The XSUB-writer's interface to the C "malloc"
function. The allocated memory is zeroed with
"memzero". See also "Newx".
void Newxz(void* ptr, int nitems, type)
Poison PoisonWith(0xEF) for catching access to freed
memory.
void Poison(void* dest, int nitems, type)
PoisonFree
PoisonWith(0xEF) for catching access to freed
memory.
void PoisonFree(void* dest, int nitems, type)
PoisonNew
PoisonWith(0xAB) for catching access to allocated
but uninitialized memory.
void PoisonNew(void* dest, int nitems, type)
PoisonWith
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Fill up memory with a byte pattern (a byte repeated
over and over again) that hopefully catches attempts
to access uninitialized memory.
void PoisonWith(void* dest, int nitems, type, U8 byte)
Renew The XSUB-writer's interface to the C "realloc"
function.
void Renew(void* ptr, int nitems, type)
Renewc The XSUB-writer's interface to the C "realloc"
function, with cast.
void Renewc(void* ptr, int nitems, type, cast)
Safefree
The XSUB-writer's interface to the C "free"
function.
void Safefree(void* ptr)
savepv Perl's version of "strdup()". Returns a pointer to a
newly allocated string which is a duplicate of "pv".
The size of the string is determined by "strlen()".
The memory allocated for the new string can be freed
with the "Safefree()" function.
char* savepv(const char* pv)
savepvn Perl's version of what "strndup()" would be if it
existed. Returns a pointer to a newly allocated
string which is a duplicate of the first "len" bytes
from "pv", plus a trailing NUL byte. The memory
allocated for the new string can be freed with the
"Safefree()" function.
char* savepvn(const char* pv, I32 len)
savepvs Like "savepvn", but takes a literal string instead
of a string/length pair.
char* savepvs(const char* s)
savesharedpv
A version of "savepv()" which allocates the
duplicate string in memory which is shared between
threads.
char* savesharedpv(const char* pv)
savesharedpvn
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A version of "savepvn()" which allocates the
duplicate string in memory which is shared between
threads. (With the specific difference that a NULL
pointer is not acceptable)
char* savesharedpvn(const char *const pv, const STRLEN len)
savesvpv
A version of "savepv()"/"savepvn()" which gets the
string to duplicate from the passed in SV using
"SvPV()"
char* savesvpv(SV* sv)
StructCopy
This is an architecture-independent macro to copy
one structure to another.
void StructCopy(type src, type dest, type)
Zero The XSUB-writer's interface to the C "memzero"
function. The "dest" is the destination, "nitems"
is the number of items, and "type" is the type.
void Zero(void* dest, int nitems, type)
ZeroD Like "Zero" but returns dest. Useful for encouraging
compilers to tail-call optimise.
void * ZeroD(void* dest, int nitems, type)
Miscellaneous Functions
fbm_compile
Analyses the string in order to make fast searches
on it using fbm_instr() -- the Boyer-Moore
algorithm.
void fbm_compile(SV* sv, U32 flags)
fbm_instr
Returns the location of the SV in the string
delimited by "str" and "strend". It returns "NULL"
if the string can't be found. The "sv" does not
have to be fbm_compiled, but the search will not be
as fast then.
char* fbm_instr(unsigned char* big, unsigned char* bigend, SV* littlestr, U32 flags)
form Takes a sprintf-style format pattern and
conventional (non-SV) arguments and returns the
formatted string.
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(char *) Perl_form(pTHX_ const char* pat, ...)
can be used any place a string (char *) is required:
char * s = Perl_form("%d.%d",major,minor);
Uses a single private buffer so if you want to
format several strings you must explicitly copy the
earlier strings away (and free the copies when you
are done).
char* form(const char* pat, ...)
getcwd_sv
Fill the sv with current working directory
int getcwd_sv(SV* sv)
my_snprintf
The C library "snprintf" functionality, if available
and standards-compliant (uses "vsnprintf",
actually). However, if the "vsnprintf" is not
available, will unfortunately use the unsafe
"vsprintf" which can overrun the buffer (there is an
overrun check, but that may be too late). Consider
using "sv_vcatpvf" instead, or getting "vsnprintf".
int my_snprintf(char *buffer, const Size_t len, const char *format, ...)
my_sprintf
The C library "sprintf", wrapped if necessary, to
ensure that it will return the length of the string
written to the buffer. Only rare pre-ANSI systems
need the wrapper function - usually this is a direct
call to "sprintf".
int my_sprintf(char *buffer, const char *pat, ...)
my_vsnprintf
The C library "vsnprintf" if available and
standards-compliant. However, if if the "vsnprintf"
is not available, will unfortunately use the unsafe
"vsprintf" which can overrun the buffer (there is an
overrun check, but that may be too late). Consider
using "sv_vcatpvf" instead, or getting "vsnprintf".
int my_vsnprintf(char *buffer, const Size_t len, const char *format, va_list ap)
new_version
Returns a new version object based on the passed in
SV:
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SV *sv = new_version(SV *ver);
Does not alter the passed in ver SV. See
"upg_version" if you want to upgrade the SV.
SV* new_version(SV *ver)
prescan_version
const char* prescan_version(const char *s, bool strict, const char** errstr, bool *sqv, int *ssaw_decimal, int *swidth, bool *salpha)
scan_version
Returns a pointer to the next character after the
parsed version string, as well as upgrading the
passed in SV to an RV.
Function must be called with an already existing SV
like
sv = newSV(0);
s = scan_version(s, SV *sv, bool qv);
Performs some preprocessing to the string to ensure
that it has the correct characteristics of a
version. Flags the object if it contains an
underscore (which denotes this is an alpha version).
The boolean qv denotes that the version should be
interpreted as if it had multiple decimals, even if
it doesn't.
const char* scan_version(const char *s, SV *rv, bool qv)
strEQ Test two strings to see if they are equal. Returns
true or false.
bool strEQ(char* s1, char* s2)
strGE Test two strings to see if the first, "s1", is
greater than or equal to the second, "s2". Returns
true or false.
bool strGE(char* s1, char* s2)
strGT Test two strings to see if the first, "s1", is
greater than the second, "s2". Returns true or
false.
bool strGT(char* s1, char* s2)
strLE Test two strings to see if the first, "s1", is less
than or equal to the second, "s2". Returns true or
false.
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bool strLE(char* s1, char* s2)
strLT Test two strings to see if the first, "s1", is less
than the second, "s2". Returns true or false.
bool strLT(char* s1, char* s2)
strNE Test two strings to see if they are different.
Returns true or false.
bool strNE(char* s1, char* s2)
strnEQ Test two strings to see if they are equal. The
"len" parameter indicates the number of bytes to
compare. Returns true or false. (A wrapper for
"strncmp").
bool strnEQ(char* s1, char* s2, STRLEN len)
strnNE Test two strings to see if they are different. The
"len" parameter indicates the number of bytes to
compare. Returns true or false. (A wrapper for
"strncmp").
bool strnNE(char* s1, char* s2, STRLEN len)
sv_destroyable
Dummy routine which reports that object can be
destroyed when there is no sharing module present.
It ignores its single SV argument, and returns
'true'. Exists to avoid test for a NULL function
pointer and because it could potentially warn under
some level of strict-ness.
bool sv_destroyable(SV *sv)
sv_nosharing
Dummy routine which "shares" an SV when there is no
sharing module present. Or "locks" it. Or "unlocks"
it. In other words, ignores its single SV argument.
Exists to avoid test for a NULL function pointer and
because it could potentially warn under some level
of strict-ness.
void sv_nosharing(SV *sv)
upg_version
In-place upgrade of the supplied SV to a version
object.
SV *sv = upg_version(SV *sv, bool qv);
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Returns a pointer to the upgraded SV. Set the
boolean qv if you want to force this SV to be
interpreted as an "extended" version.
SV* upg_version(SV *ver, bool qv)
vcmp Version object aware cmp. Both operands must
already have been converted into version objects.
int vcmp(SV *lhv, SV *rhv)
vnormal Accepts a version object and returns the normalized
string representation. Call like:
sv = vnormal(rv);
NOTE: you can pass either the object directly or the
SV contained within the RV.
SV* vnormal(SV *vs)
vnumify Accepts a version object and returns the normalized
floating point representation. Call like:
sv = vnumify(rv);
NOTE: you can pass either the object directly or the
SV contained within the RV.
SV* vnumify(SV *vs)
vstringify
In order to maintain maximum compatibility with
earlier versions of Perl, this function will return
either the floating point notation or the multiple
dotted notation, depending on whether the original
version contained 1 or more dots, respectively
SV* vstringify(SV *vs)
vverify Validates that the SV contains a valid version
object.
bool vverify(SV *vobj);
Note that it only confirms the bare minimum
structure (so as not to get confused by derived
classes which may contain additional hash entries):
bool vverify(SV *vs)
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MRO Functions
mro_get_linear_isa
Returns either "mro_get_linear_isa_c3" or
"mro_get_linear_isa_dfs" for the given stash,
dependant upon which MRO is in effect for that
stash. The return value is a read-only AV*.
You are responsible for "SvREFCNT_inc()" on the
return value if you plan to store it anywhere semi-
permanently (otherwise it might be deleted out from
under you the next time the cache is invalidated).
AV* mro_get_linear_isa(HV* stash)
mro_method_changed_in
Invalidates method caching on any child classes of
the given stash, so that they might notice the
changes in this one.
Ideally, all instances of "PL_sub_generation++" in
perl source outside of "mro.c" should be replaced by
calls to this.
Perl automatically handles most of the common ways a
method might be redefined. However, there are a few
ways you could change a method in a stash without
the cache code noticing, in which case you need to
call this method afterwards:
1) Directly manipulating the stash HV entries from
XS code.
2) Assigning a reference to a readonly scalar
constant into a stash entry in order to create a
constant subroutine (like constant.pm does).
This same method is available from pure perl via,
"mro::method_changed_in(classname)".
void mro_method_changed_in(HV* stash)
Multicall Functions
dMULTICALL
Declare local variables for a multicall. See
"Lightweight Callbacks" in perlcall.
dMULTICALL;
MULTICALL
Make a lightweight callback. See "Lightweight
Callbacks" in perlcall.
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MULTICALL;
POP_MULTICALL
Closing bracket for a lightweight callback. See
"Lightweight Callbacks" in perlcall.
POP_MULTICALL;
PUSH_MULTICALL
Opening bracket for a lightweight callback. See
"Lightweight Callbacks" in perlcall.
PUSH_MULTICALL;
Numeric functions
grok_bin
converts a string representing a binary number to
numeric form.
On entry start and *len give the string to scan,
*flags gives conversion flags, and result should be
NULL or a pointer to an NV. The scan stops at the
end of the string, or the first invalid character.
Unless "PERL_SCAN_SILENT_ILLDIGIT" is set in *flags,
encountering an invalid character will also trigger
a warning. On return *len is set to the length of
the scanned string, and *flags gives output flags.
If the value is <= "UV_MAX" it is returned as a UV,
the output flags are clear, and nothing is written
to *result. If the value is > UV_MAX "grok_bin"
returns UV_MAX, sets "PERL_SCAN_GREATER_THAN_UV_MAX"
in the output flags, and writes the value to *result
(or the value is discarded if result is NULL).
The binary number may optionally be prefixed with
"0b" or "b" unless "PERL_SCAN_DISALLOW_PREFIX" is
set in *flags on entry. If
"PERL_SCAN_ALLOW_UNDERSCORES" is set in *flags then
the binary number may use '_' characters to separate
digits.
UV grok_bin(const char* start, STRLEN* len_p, I32* flags, NV *result)
grok_hex
converts a string representing a hex number to
numeric form.
On entry start and *len give the string to scan,
*flags gives conversion flags, and result should be
NULL or a pointer to an NV. The scan stops at the
end of the string, or the first invalid character.
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Unless "PERL_SCAN_SILENT_ILLDIGIT" is set in *flags,
encountering an invalid character will also trigger
a warning. On return *len is set to the length of
the scanned string, and *flags gives output flags.
If the value is <= UV_MAX it is returned as a UV,
the output flags are clear, and nothing is written
to *result. If the value is > UV_MAX "grok_hex"
returns UV_MAX, sets "PERL_SCAN_GREATER_THAN_UV_MAX"
in the output flags, and writes the value to *result
(or the value is discarded if result is NULL).
The hex number may optionally be prefixed with "0x"
or "x" unless "PERL_SCAN_DISALLOW_PREFIX" is set in
*flags on entry. If "PERL_SCAN_ALLOW_UNDERSCORES" is
set in *flags then the hex number may use '_'
characters to separate digits.
UV grok_hex(const char* start, STRLEN* len_p, I32* flags, NV *result)
grok_number
Recognise (or not) a number. The type of the number
is returned (0 if unrecognised), otherwise it is a
bit-ORed combination of IS_NUMBER_IN_UV,
IS_NUMBER_GREATER_THAN_UV_MAX, IS_NUMBER_NOT_INT,
IS_NUMBER_NEG, IS_NUMBER_INFINITY, IS_NUMBER_NAN
(defined in perl.h).
If the value of the number can fit an in UV, it is
returned in the *valuep IS_NUMBER_IN_UV will be set
to indicate that *valuep is valid, IS_NUMBER_IN_UV
will never be set unless *valuep is valid, but
*valuep may have been assigned to during processing
even though IS_NUMBER_IN_UV is not set on return.
If valuep is NULL, IS_NUMBER_IN_UV will be set for
the same cases as when valuep is non-NULL, but no
actual assignment (or SEGV) will occur.
IS_NUMBER_NOT_INT will be set with IS_NUMBER_IN_UV
if trailing decimals were seen (in which case
*valuep gives the true value truncated to an
integer), and IS_NUMBER_NEG if the number is
negative (in which case *valuep holds the absolute
value). IS_NUMBER_IN_UV is not set if e notation
was used or the number is larger than a UV.
int grok_number(const char *pv, STRLEN len, UV *valuep)
grok_numeric_radix
Scan and skip for a numeric decimal separator
(radix).
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bool grok_numeric_radix(const char **sp, const char *send)
grok_oct
converts a string representing an octal number to
numeric form.
On entry start and *len give the string to scan,
*flags gives conversion flags, and result should be
NULL or a pointer to an NV. The scan stops at the
end of the string, or the first invalid character.
Unless "PERL_SCAN_SILENT_ILLDIGIT" is set in *flags,
encountering an invalid character will also trigger
a warning. On return *len is set to the length of
the scanned string, and *flags gives output flags.
If the value is <= UV_MAX it is returned as a UV,
the output flags are clear, and nothing is written
to *result. If the value is > UV_MAX "grok_oct"
returns UV_MAX, sets "PERL_SCAN_GREATER_THAN_UV_MAX"
in the output flags, and writes the value to *result
(or the value is discarded if result is NULL).
If "PERL_SCAN_ALLOW_UNDERSCORES" is set in *flags
then the octal number may use '_' characters to
separate digits.
UV grok_oct(const char* start, STRLEN* len_p, I32* flags, NV *result)
Perl_signbit
Return a non-zero integer if the sign bit on an NV
is set, and 0 if it is not.
If Configure detects this system has a signbit()
that will work with our NVs, then we just use it via
the #define in perl.h. Otherwise, fall back on this
implementation. As a first pass, this gets
everything right except -0.0. Alas, catching -0.0
is the main use for this function, so this is not
too helpful yet. Still, at least we have the
scaffolding in place to support other systems,
should that prove useful.
Configure notes: This function is called
'Perl_signbit' instead of a plain 'signbit' because
it is easy to imagine a system having a signbit()
function or macro that doesn't happen to work with
our particular choice of NVs. We shouldn't just
re-#define signbit as Perl_signbit and expect the
standard system headers to be happy. Also, this is
a no-context function (no pTHX_) because
Perl_signbit() is usually re-#defined in perl.h as a
simple macro call to the system's signbit(). Users
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should just always call Perl_signbit().
NOTE: this function is experimental and may change
or be removed without notice.
int Perl_signbit(NV f)
scan_bin
For backwards compatibility. Use "grok_bin" instead.
NV scan_bin(const char* start, STRLEN len, STRLEN* retlen)
scan_hex
For backwards compatibility. Use "grok_hex" instead.
NV scan_hex(const char* start, STRLEN len, STRLEN* retlen)
scan_oct
For backwards compatibility. Use "grok_oct" instead.
NV scan_oct(const char* start, STRLEN len, STRLEN* retlen)
Optree Manipulation Functions
cv_const_sv
If "cv" is a constant sub eligible for inlining.
returns the constant value returned by the sub.
Otherwise, returns NULL.
Constant subs can be created with "newCONSTSUB" or
as described in "Constant Functions" in perlsub.
SV* cv_const_sv(const CV *const cv)
newCONSTSUB
Creates a constant sub equivalent to Perl "sub FOO
() { 123 }" which is eligible for inlining at
compile-time.
Passing NULL for SV creates a constant sub
equivalent to "sub BAR () {}", which won't be called
if used as a destructor, but will suppress the
overhead of a call to "AUTOLOAD". (This form,
however, isn't eligible for inlining at compile
time.)
CV* newCONSTSUB(HV* stash, const char* name, SV* sv)
newXS Used by "xsubpp" to hook up XSUBs as Perl subs.
filename needs to be static storage, as it is used
directly as CvFILE(), without a copy being made.
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Pad Data Structures
pad_findmy
Given a lexical name, try to find its offset, first
in the current pad, or failing that, in the pads of
any lexically enclosing subs (including the
complications introduced by eval). If the name is
found in an outer pad, then a fake entry is added to
the current pad. Returns the offset in the current
pad, or NOT_IN_PAD on failure.
NOTE: this function is experimental and may change
or be removed without notice.
PADOFFSET pad_findmy(const char* name, STRLEN len, U32 flags)
pad_sv Get the value at offset po in the current pad. Use
macro PAD_SV instead of calling this function
directly.
SV* pad_sv(PADOFFSET po)
Per-Interpreter Variables
PL_modglobal
"PL_modglobal" is a general purpose, interpreter
global HV for use by extensions that need to keep
information on a per-interpreter basis. In a pinch,
it can also be used as a symbol table for extensions
to share data among each other. It is a good idea
to use keys prefixed by the package name of the
extension that owns the data.
HV* PL_modglobal
PL_na A convenience variable which is typically used with
"SvPV" when one doesn't care about the length of the
string. It is usually more efficient to either
declare a local variable and use that instead or to
use the "SvPV_nolen" macro.
STRLEN PL_na
PL_opfreehook
When non-"NULL", the function pointed by this
variable will be called each time an OP is freed
with the corresponding OP as the argument. This
allows extensions to free any extra attribute they
have locally attached to an OP. It is also assured
to first fire for the parent OP and then for its
kids.
When you replace this variable, it is considered a
good practice to store the possibly previously
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installed hook and that you recall it inside your
own.
Perl_ophook_t PL_opfreehook
PL_sv_no
This is the "false" SV. See "PL_sv_yes". Always
refer to this as &PL_sv_no.
SV PL_sv_no
PL_sv_undef
This is the "undef" SV. Always refer to this as
&PL_sv_undef.
SV PL_sv_undef
PL_sv_yes
This is the "true" SV. See "PL_sv_no". Always
refer to this as &PL_sv_yes.
SV PL_sv_yes
REGEXP Functions
SvRX Convenience macro to get the REGEXP from a SV. This
is approximately equivalent to the following
snippet:
if (SvMAGICAL(sv))
mg_get(sv);
if (SvROK(sv) &&
(tmpsv = (SV*)SvRV(sv)) &&
SvTYPE(tmpsv) == SVt_PVMG &&
(tmpmg = mg_find(tmpsv, PERL_MAGIC_qr)))
{
return (REGEXP *)tmpmg->mg_obj;
}
NULL will be returned if a REGEXP* is not found.
REGEXP * SvRX(SV *sv)
SvRXOK Returns a boolean indicating whether the SV contains
qr magic (PERL_MAGIC_qr).
If you want to do something with the REGEXP* later
use SvRX instead and check for NULL.
bool SvRXOK(SV* sv)
Simple Exception Handling Macros
dXCPT Set up necessary local variables for exception
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handling. See "Exception Handling" in perlguts.
dXCPT;
XCPT_CATCH
Introduces a catch block. See "Exception Handling"
in perlguts.
XCPT_RETHROW
Rethrows a previously caught exception. See
"Exception Handling" in perlguts.
XCPT_RETHROW;
XCPT_TRY_END
Ends a try block. See "Exception Handling" in
perlguts.
XCPT_TRY_START
Starts a try block. See "Exception Handling" in
perlguts.
Stack Manipulation Macros
dMARK Declare a stack marker variable, "mark", for the
XSUB. See "MARK" and "dORIGMARK".
dMARK;
dORIGMARK
Saves the original stack mark for the XSUB. See
"ORIGMARK".
dORIGMARK;
dSP Declares a local copy of perl's stack pointer for
the XSUB, available via the "SP" macro. See "SP".
dSP;
EXTEND Used to extend the argument stack for an XSUB's
return values. Once used, guarantees that there is
room for at least "nitems" to be pushed onto the
stack.
void EXTEND(SP, int nitems)
MARK Stack marker variable for the XSUB. See "dMARK".
mPUSHi Push an integer onto the stack. The stack must have
room for this element. Does not use "TARG". See
also "PUSHi", "mXPUSHi" and "XPUSHi".
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void mPUSHi(IV iv)
mPUSHn Push a double onto the stack. The stack must have
room for this element. Does not use "TARG". See
also "PUSHn", "mXPUSHn" and "XPUSHn".
void mPUSHn(NV nv)
mPUSHp Push a string onto the stack. The stack must have
room for this element. The "len" indicates the
length of the string. Does not use "TARG". See
also "PUSHp", "mXPUSHp" and "XPUSHp".
void mPUSHp(char* str, STRLEN len)
mPUSHs Push an SV onto the stack and mortalizes the SV.
The stack must have room for this element. Does not
use "TARG". See also "PUSHs" and "mXPUSHs".
void mPUSHs(SV* sv)
mPUSHu Push an unsigned integer onto the stack. The stack
must have room for this element. Does not use
"TARG". See also "PUSHu", "mXPUSHu" and "XPUSHu".
void mPUSHu(UV uv)
mXPUSHi Push an integer onto the stack, extending the stack
if necessary. Does not use "TARG". See also
"XPUSHi", "mPUSHi" and "PUSHi".
void mXPUSHi(IV iv)
mXPUSHn Push a double onto the stack, extending the stack if
necessary. Does not use "TARG". See also "XPUSHn",
"mPUSHn" and "PUSHn".
void mXPUSHn(NV nv)
mXPUSHp Push a string onto the stack, extending the stack if
necessary. The "len" indicates the length of the
string. Does not use "TARG". See also "XPUSHp",
"mPUSHp" and "PUSHp".
void mXPUSHp(char* str, STRLEN len)
mXPUSHs Push an SV onto the stack, extending the stack if
necessary and mortalizes the SV. Does not use
"TARG". See also "XPUSHs" and "mPUSHs".
void mXPUSHs(SV* sv)
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mXPUSHu Push an unsigned integer onto the stack, extending
the stack if necessary. Does not use "TARG". See
also "XPUSHu", "mPUSHu" and "PUSHu".
void mXPUSHu(UV uv)
ORIGMARK
The original stack mark for the XSUB. See
"dORIGMARK".
POPi Pops an integer off the stack.
IV POPi
POPl Pops a long off the stack.
long POPl
POPn Pops a double off the stack.
NV POPn
POPp Pops a string off the stack. Deprecated. New code
should use POPpx.
char* POPp
POPpbytex
Pops a string off the stack which must consist of
bytes i.e. characters < 256.
char* POPpbytex
POPpx Pops a string off the stack.
char* POPpx
POPs Pops an SV off the stack.
SV* POPs
PUSHi Push an integer onto the stack. The stack must have
room for this element. Handles 'set' magic. Uses
"TARG", so "dTARGET" or "dXSTARG" should be called
to declare it. Do not call multiple "TARG"-oriented
macros to return lists from XSUB's - see "mPUSHi"
instead. See also "XPUSHi" and "mXPUSHi".
void PUSHi(IV iv)
PUSHMARK
Opening bracket for arguments on a callback. See
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"PUTBACK" and perlcall.
void PUSHMARK(SP)
PUSHmortal
Push a new mortal SV onto the stack. The stack must
have room for this element. Does not use "TARG".
See also "PUSHs", "XPUSHmortal" and "XPUSHs".
void PUSHmortal()
PUSHn Push a double onto the stack. The stack must have
room for this element. Handles 'set' magic. Uses
"TARG", so "dTARGET" or "dXSTARG" should be called
to declare it. Do not call multiple "TARG"-oriented
macros to return lists from XSUB's - see "mPUSHn"
instead. See also "XPUSHn" and "mXPUSHn".
void PUSHn(NV nv)
PUSHp Push a string onto the stack. The stack must have
room for this element. The "len" indicates the
length of the string. Handles 'set' magic. Uses
"TARG", so "dTARGET" or "dXSTARG" should be called
to declare it. Do not call multiple "TARG"-oriented
macros to return lists from XSUB's - see "mPUSHp"
instead. See also "XPUSHp" and "mXPUSHp".
void PUSHp(char* str, STRLEN len)
PUSHs Push an SV onto the stack. The stack must have room
for this element. Does not handle 'set' magic.
Does not use "TARG". See also "PUSHmortal",
"XPUSHs" and "XPUSHmortal".
void PUSHs(SV* sv)
PUSHu Push an unsigned integer onto the stack. The stack
must have room for this element. Handles 'set'
magic. Uses "TARG", so "dTARGET" or "dXSTARG"
should be called to declare it. Do not call
multiple "TARG"-oriented macros to return lists from
XSUB's - see "mPUSHu" instead. See also "XPUSHu"
and "mXPUSHu".
void PUSHu(UV uv)
PUTBACK Closing bracket for XSUB arguments. This is usually
handled by "xsubpp". See "PUSHMARK" and perlcall
for other uses.
PUTBACK;
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SP Stack pointer. This is usually handled by "xsubpp".
See "dSP" and "SPAGAIN".
SPAGAIN Refetch the stack pointer. Used after a callback.
See perlcall.
SPAGAIN;
XPUSHi Push an integer onto the stack, extending the stack
if necessary. Handles 'set' magic. Uses "TARG", so
"dTARGET" or "dXSTARG" should be called to declare
it. Do not call multiple "TARG"-oriented macros to
return lists from XSUB's - see "mXPUSHi" instead.
See also "PUSHi" and "mPUSHi".
void XPUSHi(IV iv)
XPUSHmortal
Push a new mortal SV onto the stack, extending the
stack if necessary. Does not use "TARG". See also
"XPUSHs", "PUSHmortal" and "PUSHs".
void XPUSHmortal()
XPUSHn Push a double onto the stack, extending the stack if
necessary. Handles 'set' magic. Uses "TARG", so
"dTARGET" or "dXSTARG" should be called to declare
it. Do not call multiple "TARG"-oriented macros to
return lists from XSUB's - see "mXPUSHn" instead.
See also "PUSHn" and "mPUSHn".
void XPUSHn(NV nv)
XPUSHp Push a string onto the stack, extending the stack if
necessary. The "len" indicates the length of the
string. Handles 'set' magic. Uses "TARG", so
"dTARGET" or "dXSTARG" should be called to declare
it. Do not call multiple "TARG"-oriented macros to
return lists from XSUB's - see "mXPUSHp" instead.
See also "PUSHp" and "mPUSHp".
void XPUSHp(char* str, STRLEN len)
XPUSHs Push an SV onto the stack, extending the stack if
necessary. Does not handle 'set' magic. Does not
use "TARG". See also "XPUSHmortal", "PUSHs" and
"PUSHmortal".
void XPUSHs(SV* sv)
XPUSHu Push an unsigned integer onto the stack, extending
the stack if necessary. Handles 'set' magic. Uses
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"TARG", so "dTARGET" or "dXSTARG" should be called
to declare it. Do not call multiple "TARG"-oriented
macros to return lists from XSUB's - see "mXPUSHu"
instead. See also "PUSHu" and "mPUSHu".
void XPUSHu(UV uv)
XSRETURN
Return from XSUB, indicating number of items on the
stack. This is usually handled by "xsubpp".
void XSRETURN(int nitems)
XSRETURN_EMPTY
Return an empty list from an XSUB immediately.
XSRETURN_EMPTY;
XSRETURN_IV
Return an integer from an XSUB immediately. Uses
"XST_mIV".
void XSRETURN_IV(IV iv)
XSRETURN_NO
Return &PL_sv_no from an XSUB immediately. Uses
"XST_mNO".
XSRETURN_NO;
XSRETURN_NV
Return a double from an XSUB immediately. Uses
"XST_mNV".
void XSRETURN_NV(NV nv)
XSRETURN_PV
Return a copy of a string from an XSUB immediately.
Uses "XST_mPV".
void XSRETURN_PV(char* str)
XSRETURN_UNDEF
Return &PL_sv_undef from an XSUB immediately. Uses
"XST_mUNDEF".
XSRETURN_UNDEF;
XSRETURN_UV
Return an integer from an XSUB immediately. Uses
"XST_mUV".
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void XSRETURN_UV(IV uv)
XSRETURN_YES
Return &PL_sv_yes from an XSUB immediately. Uses
"XST_mYES".
XSRETURN_YES;
XST_mIV Place an integer into the specified position "pos"
on the stack. The value is stored in a new mortal
SV.
void XST_mIV(int pos, IV iv)
XST_mNO Place &PL_sv_no into the specified position "pos" on
the stack.
void XST_mNO(int pos)
XST_mNV Place a double into the specified position "pos" on
the stack. The value is stored in a new mortal SV.
void XST_mNV(int pos, NV nv)
XST_mPV Place a copy of a string into the specified position
"pos" on the stack. The value is stored in a new
mortal SV.
void XST_mPV(int pos, char* str)
XST_mUNDEF
Place &PL_sv_undef into the specified position "pos"
on the stack.
void XST_mUNDEF(int pos)
XST_mYES
Place &PL_sv_yes into the specified position "pos"
on the stack.
void XST_mYES(int pos)
SV Flags
svtype An enum of flags for Perl types. These are found in
the file sv.h in the "svtype" enum. Test these
flags with the "SvTYPE" macro.
SVt_IV Integer type flag for scalars. See "svtype".
SVt_NV Double type flag for scalars. See "svtype".
SVt_PV Pointer type flag for scalars. See "svtype".
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SVt_PVAV
Type flag for arrays. See "svtype".
SVt_PVCV
Type flag for code refs. See "svtype".
SVt_PVHV
Type flag for hashes. See "svtype".
SVt_PVMG
Type flag for blessed scalars. See "svtype".
SV Manipulation Functions
croak_xs_usage
A specialised variant of "croak()" for emitting the
usage message for xsubs
croak_xs_usage(cv, "eee_yow");
works out the package name and subroutine name from
"cv", and then calls "croak()". Hence if "cv" is
&ouch::awk, it would call "croak" as:
Perl_croak(aTHX_ "Usage %s::%s(%s)", "ouch" "awk", "eee_yow");
void croak_xs_usage(const CV *const cv, const char *const params)
get_sv Returns the SV of the specified Perl scalar.
"flags" are passed to "gv_fetchpv". If "GV_ADD" is
set and the Perl variable does not exist then it
will be created. If "flags" is zero and the
variable does not exist then NULL is returned.
NOTE: the perl_ form of this function is deprecated.
SV* get_sv(const char *name, I32 flags)
newRV_inc
Creates an RV wrapper for an SV. The reference
count for the original SV is incremented.
SV* newRV_inc(SV* sv)
newSVpvn_utf8
Creates a new SV and copies a string into it. If
utf8 is true, calls "SvUTF8_on" on the new SV.
Implemented as a wrapper around "newSVpvn_flags".
SV* newSVpvn_utf8(NULLOK const char* s, STRLEN len, U32 utf8)
SvCUR Returns the length of the string which is in the SV.
See "SvLEN".
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STRLEN SvCUR(SV* sv)
SvCUR_set
Set the current length of the string which is in the
SV. See "SvCUR" and "SvIV_set".
void SvCUR_set(SV* sv, STRLEN len)
SvEND Returns a pointer to the last character in the
string which is in the SV. See "SvCUR". Access the
character as *(SvEND(sv)).
char* SvEND(SV* sv)
SvGAMAGIC
Returns true if the SV has get magic or overloading.
If either is true then the scalar is active data,
and has the potential to return a new value every
time it is accessed. Hence you must be careful to
only read it once per user logical operation and
work with that returned value. If neither is true
then the scalar's value cannot change unless written
to.
U32 SvGAMAGIC(SV* sv)
SvGROW Expands the character buffer in the SV so that it
has room for the indicated number of bytes (remember
to reserve space for an extra trailing NUL
character). Calls "sv_grow" to perform the
expansion if necessary. Returns a pointer to the
character buffer.
char * SvGROW(SV* sv, STRLEN len)
SvIOK Returns a U32 value indicating whether the SV
contains an integer.
U32 SvIOK(SV* sv)
SvIOKp Returns a U32 value indicating whether the SV
contains an integer. Checks the private setting.
Use "SvIOK" instead.
U32 SvIOKp(SV* sv)
SvIOK_notUV
Returns a boolean indicating whether the SV contains
a signed integer.
bool SvIOK_notUV(SV* sv)
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SvIOK_off
Unsets the IV status of an SV.
void SvIOK_off(SV* sv)
SvIOK_on
Tells an SV that it is an integer.
void SvIOK_on(SV* sv)
SvIOK_only
Tells an SV that it is an integer and disables all
other OK bits.
void SvIOK_only(SV* sv)
SvIOK_only_UV
Tells and SV that it is an unsigned integer and
disables all other OK bits.
void SvIOK_only_UV(SV* sv)
SvIOK_UV
Returns a boolean indicating whether the SV contains
an unsigned integer.
bool SvIOK_UV(SV* sv)
SvIsCOW Returns a boolean indicating whether the SV is Copy-
On-Write. (either shared hash key scalars, or full
Copy On Write scalars if 5.9.0 is configured for
COW)
bool SvIsCOW(SV* sv)
SvIsCOW_shared_hash
Returns a boolean indicating whether the SV is Copy-
On-Write shared hash key scalar.
bool SvIsCOW_shared_hash(SV* sv)
SvIV Coerces the given SV to an integer and returns it.
See "SvIVx" for a version which guarantees to
evaluate sv only once.
IV SvIV(SV* sv)
SvIVX Returns the raw value in the SV's IV slot, without
checks or conversions. Only use when you are sure
SvIOK is true. See also "SvIV()".
IV SvIVX(SV* sv)
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SvIVx Coerces the given SV to an integer and returns it.
Guarantees to evaluate "sv" only once. Only use this
if "sv" is an expression with side effects,
otherwise use the more efficient "SvIV".
IV SvIVx(SV* sv)
SvIV_nomg
Like "SvIV" but doesn't process magic.
IV SvIV_nomg(SV* sv)
SvIV_set
Set the value of the IV pointer in sv to val. It is
possible to perform the same function of this macro
with an lvalue assignment to "SvIVX". With future
Perls, however, it will be more efficient to use
"SvIV_set" instead of the lvalue assignment to
"SvIVX".
void SvIV_set(SV* sv, IV val)
SvLEN Returns the size of the string buffer in the SV, not
including any part attributable to "SvOOK". See
"SvCUR".
STRLEN SvLEN(SV* sv)
SvLEN_set
Set the actual length of the string which is in the
SV. See "SvIV_set".
void SvLEN_set(SV* sv, STRLEN len)
SvMAGIC_set
Set the value of the MAGIC pointer in sv to val.
See "SvIV_set".
void SvMAGIC_set(SV* sv, MAGIC* val)
SvNIOK Returns a U32 value indicating whether the SV
contains a number, integer or double.
U32 SvNIOK(SV* sv)
SvNIOKp Returns a U32 value indicating whether the SV
contains a number, integer or double. Checks the
private setting. Use "SvNIOK" instead.
U32 SvNIOKp(SV* sv)
SvNIOK_off
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Unsets the NV/IV status of an SV.
void SvNIOK_off(SV* sv)
SvNOK Returns a U32 value indicating whether the SV
contains a double.
U32 SvNOK(SV* sv)
SvNOKp Returns a U32 value indicating whether the SV
contains a double. Checks the private setting. Use
"SvNOK" instead.
U32 SvNOKp(SV* sv)
SvNOK_off
Unsets the NV status of an SV.
void SvNOK_off(SV* sv)
SvNOK_on
Tells an SV that it is a double.
void SvNOK_on(SV* sv)
SvNOK_only
Tells an SV that it is a double and disables all
other OK bits.
void SvNOK_only(SV* sv)
SvNV Coerce the given SV to a double and return it. See
"SvNVx" for a version which guarantees to evaluate
sv only once.
NV SvNV(SV* sv)
SvNVX Returns the raw value in the SV's NV slot, without
checks or conversions. Only use when you are sure
SvNOK is true. See also "SvNV()".
NV SvNVX(SV* sv)
SvNVx Coerces the given SV to a double and returns it.
Guarantees to evaluate "sv" only once. Only use this
if "sv" is an expression with side effects,
otherwise use the more efficient "SvNV".
NV SvNVx(SV* sv)
SvNV_set
Set the value of the NV pointer in sv to val. See
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"SvIV_set".
void SvNV_set(SV* sv, NV val)
SvOK Returns a U32 value indicating whether the value is
defined. This is only meaningful for scalars.
U32 SvOK(SV* sv)
SvOOK Returns a U32 indicating whether the pointer to the
string buffer is offset. This hack is used
internally to speed up removal of characters from
the beginning of a SvPV. When SvOOK is true, then
the start of the allocated string buffer is actually
"SvOOK_offset()" bytes before SvPVX. This offset
used to be stored in SvIVX, but is now stored within
the spare part of the buffer.
U32 SvOOK(SV* sv)
SvOOK_offset
Reads into len the offset from SvPVX back to the
true start of the allocated buffer, which will be
non-zero if "sv_chop" has been used to efficiently
remove characters from start of the buffer.
Implemented as a macro, which takes the address of
len, which must be of type "STRLEN". Evaluates sv
more than once. Sets len to 0 if "SvOOK(sv)" is
false.
void SvOOK_offset(NN SV*sv, STRLEN len)
SvPOK Returns a U32 value indicating whether the SV
contains a character string.
U32 SvPOK(SV* sv)
SvPOKp Returns a U32 value indicating whether the SV
contains a character string. Checks the private
setting. Use "SvPOK" instead.
U32 SvPOKp(SV* sv)
SvPOK_off
Unsets the PV status of an SV.
void SvPOK_off(SV* sv)
SvPOK_on
Tells an SV that it is a string.
void SvPOK_on(SV* sv)
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SvPOK_only
Tells an SV that it is a string and disables all
other OK bits. Will also turn off the UTF-8 status.
void SvPOK_only(SV* sv)
SvPOK_only_UTF8
Tells an SV that it is a string and disables all
other OK bits, and leaves the UTF-8 status as it
was.
void SvPOK_only_UTF8(SV* sv)
SvPV Returns a pointer to the string in the SV, or a
stringified form of the SV if the SV does not
contain a string. The SV may cache the stringified
version becoming "SvPOK". Handles 'get' magic. See
also "SvPVx" for a version which guarantees to
evaluate sv only once.
char* SvPV(SV* sv, STRLEN len)
SvPVbyte
Like "SvPV", but converts sv to byte representation
first if necessary.
char* SvPVbyte(SV* sv, STRLEN len)
SvPVbytex
Like "SvPV", but converts sv to byte representation
first if necessary. Guarantees to evaluate sv only
once; use the more efficient "SvPVbyte" otherwise.
char* SvPVbytex(SV* sv, STRLEN len)
SvPVbytex_force
Like "SvPV_force", but converts sv to byte
representation first if necessary. Guarantees to
evaluate sv only once; use the more efficient
"SvPVbyte_force" otherwise.
char* SvPVbytex_force(SV* sv, STRLEN len)
SvPVbyte_force
Like "SvPV_force", but converts sv to byte
representation first if necessary.
char* SvPVbyte_force(SV* sv, STRLEN len)
SvPVbyte_nolen
Like "SvPV_nolen", but converts sv to byte
representation first if necessary.
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char* SvPVbyte_nolen(SV* sv)
SvPVutf8
Like "SvPV", but converts sv to utf8 first if
necessary.
char* SvPVutf8(SV* sv, STRLEN len)
SvPVutf8x
Like "SvPV", but converts sv to utf8 first if
necessary. Guarantees to evaluate sv only once; use
the more efficient "SvPVutf8" otherwise.
char* SvPVutf8x(SV* sv, STRLEN len)
SvPVutf8x_force
Like "SvPV_force", but converts sv to utf8 first if
necessary. Guarantees to evaluate sv only once; use
the more efficient "SvPVutf8_force" otherwise.
char* SvPVutf8x_force(SV* sv, STRLEN len)
SvPVutf8_force
Like "SvPV_force", but converts sv to utf8 first if
necessary.
char* SvPVutf8_force(SV* sv, STRLEN len)
SvPVutf8_nolen
Like "SvPV_nolen", but converts sv to utf8 first if
necessary.
char* SvPVutf8_nolen(SV* sv)
SvPVX Returns a pointer to the physical string in the SV.
The SV must contain a string.
char* SvPVX(SV* sv)
SvPVx A version of "SvPV" which guarantees to evaluate
"sv" only once. Only use this if "sv" is an
expression with side effects, otherwise use the more
efficient "SvPVX".
char* SvPVx(SV* sv, STRLEN len)
SvPV_force
Like "SvPV" but will force the SV into containing
just a string ("SvPOK_only"). You want force if you
are going to update the "SvPVX" directly.
char* SvPV_force(SV* sv, STRLEN len)
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SvPV_force_nomg
Like "SvPV" but will force the SV into containing
just a string ("SvPOK_only"). You want force if you
are going to update the "SvPVX" directly. Doesn't
process magic.
char* SvPV_force_nomg(SV* sv, STRLEN len)
SvPV_nolen
Returns a pointer to the string in the SV, or a
stringified form of the SV if the SV does not
contain a string. The SV may cache the stringified
form becoming "SvPOK". Handles 'get' magic.
char* SvPV_nolen(SV* sv)
SvPV_nomg
Like "SvPV" but doesn't process magic.
char* SvPV_nomg(SV* sv, STRLEN len)
SvPV_set
Set the value of the PV pointer in sv to val. See
"SvIV_set".
void SvPV_set(SV* sv, char* val)
SvREFCNT
Returns the value of the object's reference count.
U32 SvREFCNT(SV* sv)
SvREFCNT_dec
Decrements the reference count of the given SV.
void SvREFCNT_dec(SV* sv)
SvREFCNT_inc
Increments the reference count of the given SV.
All of the following SvREFCNT_inc* macros are
optimized versions of SvREFCNT_inc, and can be
replaced with SvREFCNT_inc.
SV* SvREFCNT_inc(SV* sv)
SvREFCNT_inc_NN
Same as SvREFCNT_inc, but can only be used if you
know sv is not NULL. Since we don't have to check
the NULLness, it's faster and smaller.
SV* SvREFCNT_inc_NN(SV* sv)
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SvREFCNT_inc_simple
Same as SvREFCNT_inc, but can only be used with
expressions without side effects. Since we don't
have to store a temporary value, it's faster.
SV* SvREFCNT_inc_simple(SV* sv)
SvREFCNT_inc_simple_NN
Same as SvREFCNT_inc_simple, but can only be used if
you know sv is not NULL. Since we don't have to
check the NULLness, it's faster and smaller.
SV* SvREFCNT_inc_simple_NN(SV* sv)
SvREFCNT_inc_simple_void
Same as SvREFCNT_inc_simple, but can only be used if
you don't need the return value. The macro doesn't
need to return a meaningful value.
void SvREFCNT_inc_simple_void(SV* sv)
SvREFCNT_inc_simple_void_NN
Same as SvREFCNT_inc, but can only be used if you
don't need the return value, and you know that sv is
not NULL. The macro doesn't need to return a
meaningful value, or check for NULLness, so it's
smaller and faster.
void SvREFCNT_inc_simple_void_NN(SV* sv)
SvREFCNT_inc_void
Same as SvREFCNT_inc, but can only be used if you
don't need the return value. The macro doesn't need
to return a meaningful value.
void SvREFCNT_inc_void(SV* sv)
SvREFCNT_inc_void_NN
Same as SvREFCNT_inc, but can only be used if you
don't need the return value, and you know that sv is
not NULL. The macro doesn't need to return a
meaningful value, or check for NULLness, so it's
smaller and faster.
void SvREFCNT_inc_void_NN(SV* sv)
SvROK Tests if the SV is an RV.
U32 SvROK(SV* sv)
SvROK_off
Unsets the RV status of an SV.
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void SvROK_off(SV* sv)
SvROK_on
Tells an SV that it is an RV.
void SvROK_on(SV* sv)
SvRV Dereferences an RV to return the SV.
SV* SvRV(SV* sv)
SvRV_set
Set the value of the RV pointer in sv to val. See
"SvIV_set".
void SvRV_set(SV* sv, SV* val)
SvSTASH Returns the stash of the SV.
HV* SvSTASH(SV* sv)
SvSTASH_set
Set the value of the STASH pointer in sv to val.
See "SvIV_set".
void SvSTASH_set(SV* sv, HV* val)
SvTAINT Taints an SV if tainting is enabled.
void SvTAINT(SV* sv)
SvTAINTED
Checks to see if an SV is tainted. Returns TRUE if
it is, FALSE if not.
bool SvTAINTED(SV* sv)
SvTAINTED_off
Untaints an SV. Be very careful with this routine,
as it short-circuits some of Perl's fundamental
security features. XS module authors should not use
this function unless they fully understand all the
implications of unconditionally untainting the
value. Untainting should be done in the standard
perl fashion, via a carefully crafted regexp, rather
than directly untainting variables.
void SvTAINTED_off(SV* sv)
SvTAINTED_on
Marks an SV as tainted if tainting is enabled.
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void SvTAINTED_on(SV* sv)
SvTRUE Returns a boolean indicating whether Perl would
evaluate the SV as true or false. See SvOK() for a
defined/undefined test. Does not handle 'get'
magic.
bool SvTRUE(SV* sv)
SvTYPE Returns the type of the SV. See "svtype".
svtype SvTYPE(SV* sv)
SvUOK Returns a boolean indicating whether the SV contains
an unsigned integer.
bool SvUOK(SV* sv)
SvUPGRADE
Used to upgrade an SV to a more complex form. Uses
"sv_upgrade" to perform the upgrade if necessary.
See "svtype".
void SvUPGRADE(SV* sv, svtype type)
SvUTF8 Returns a U32 value indicating whether the SV
contains UTF-8 encoded data. Call this after SvPV()
in case any call to string overloading updates the
internal flag.
U32 SvUTF8(SV* sv)
SvUTF8_off
Unsets the UTF-8 status of an SV.
void SvUTF8_off(SV *sv)
SvUTF8_on
Turn on the UTF-8 status of an SV (the data is not
changed, just the flag). Do not use frivolously.
void SvUTF8_on(SV *sv)
SvUV Coerces the given SV to an unsigned integer and
returns it. See "SvUVx" for a version which
guarantees to evaluate sv only once.
UV SvUV(SV* sv)
SvUVX Returns the raw value in the SV's UV slot, without
checks or conversions. Only use when you are sure
SvIOK is true. See also "SvUV()".
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UV SvUVX(SV* sv)
SvUVx Coerces the given SV to an unsigned integer and
returns it. Guarantees to "sv" only once. Only use
this if "sv" is an expression with side effects,
otherwise use the more efficient "SvUV".
UV SvUVx(SV* sv)
SvUV_nomg
Like "SvUV" but doesn't process magic.
UV SvUV_nomg(SV* sv)
SvUV_set
Set the value of the UV pointer in sv to val. See
"SvIV_set".
void SvUV_set(SV* sv, UV val)
SvVOK Returns a boolean indicating whether the SV contains
a v-string.
bool SvVOK(SV* sv)
sv_catpvn_nomg
Like "sv_catpvn" but doesn't process magic.
void sv_catpvn_nomg(SV* sv, const char* ptr, STRLEN len)
sv_catsv_nomg
Like "sv_catsv" but doesn't process magic.
void sv_catsv_nomg(SV* dsv, SV* ssv)
sv_derived_from
Returns a boolean indicating whether the SV is
derived from the specified class at the C level. To
check derivation at the Perl level, call "isa()" as
a normal Perl method.
bool sv_derived_from(SV* sv, const char *const name)
sv_does Returns a boolean indicating whether the SV performs
a specific, named role. The SV can be a Perl object
or the name of a Perl class.
bool sv_does(SV* sv, const char *const name)
sv_report_used
Dump the contents of all SVs not yet freed.
(Debugging aid).
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void sv_report_used()
sv_setsv_nomg
Like "sv_setsv" but doesn't process magic.
void sv_setsv_nomg(SV* dsv, SV* ssv)
sv_utf8_upgrade_nomg
Like sv_utf8_upgrade, but doesn't do magic on "sv"
STRLEN sv_utf8_upgrade_nomg(NN SV *sv)
SV-Body Allocation
looks_like_number
Test if the content of an SV looks like a number (or
is a number). "Inf" and "Infinity" are treated as
numbers (so will not issue a non-numeric warning),
even if your atof() doesn't grok them.
I32 looks_like_number(SV *const sv)
newRV_noinc
Creates an RV wrapper for an SV. The reference
count for the original SV is not incremented.
SV* newRV_noinc(SV *const sv)
newSV Creates a new SV. A non-zero "len" parameter
indicates the number of bytes of preallocated string
space the SV should have. An extra byte for a
trailing NUL is also reserved. (SvPOK is not set
for the SV even if string space is allocated.) The
reference count for the new SV is set to 1.
In 5.9.3, newSV() replaces the older NEWSV() API,
and drops the first parameter, x, a debug aid which
allowed callers to identify themselves. This aid
has been superseded by a new build option,
PERL_MEM_LOG (see "PERL_MEM_LOG" in perlhack). The
older API is still there for use in XS modules
supporting older perls.
SV* newSV(const STRLEN len)
newSVhek
Creates a new SV from the hash key structure. It
will generate scalars that point to the shared
string table where possible. Returns a new
(undefined) SV if the hek is NULL.
SV* newSVhek(const HEK *const hek)
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newSViv Creates a new SV and copies an integer into it. The
reference count for the SV is set to 1.
SV* newSViv(const IV i)
newSVnv Creates a new SV and copies a floating point value
into it. The reference count for the SV is set to
1.
SV* newSVnv(const NV n)
newSVpv Creates a new SV and copies a string into it. The
reference count for the SV is set to 1. If "len" is
zero, Perl will compute the length using strlen().
For efficiency, consider using "newSVpvn" instead.
SV* newSVpv(const char *const s, const STRLEN len)
newSVpvf
Creates a new SV and initializes it with the string
formatted like "sprintf".
SV* newSVpvf(const char *const pat, ...)
newSVpvn
Creates a new SV and copies a string into it. The
reference count for the SV is set to 1. Note that
if "len" is zero, Perl will create a zero length
string. You are responsible for ensuring that the
source string is at least "len" bytes long. If the
"s" argument is NULL the new SV will be undefined.
SV* newSVpvn(const char *const s, const STRLEN len)
newSVpvn_flags
Creates a new SV and copies a string into it. The
reference count for the SV is set to 1. Note that
if "len" is zero, Perl will create a zero length
string. You are responsible for ensuring that the
source string is at least "len" bytes long. If the
"s" argument is NULL the new SV will be undefined.
Currently the only flag bits accepted are "SVf_UTF8"
and "SVs_TEMP". If "SVs_TEMP" is set, then
"sv2mortal()" is called on the result before
returning. If "SVf_UTF8" is set, "s" is considered
to be in UTF-8 and the "SVf_UTF8" flag will be set
on the new SV. "newSVpvn_utf8()" is a convenience
wrapper for this function, defined as
#define newSVpvn_utf8(s, len, u) \
newSVpvn_flags((s), (len), (u) ? SVf_UTF8 : 0)
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SV* newSVpvn_flags(const char *const s, const STRLEN len, const U32 flags)
newSVpvn_share
Creates a new SV with its SvPVX_const pointing to a
shared string in the string table. If the string
does not already exist in the table, it is created
first. Turns on READONLY and FAKE. If the "hash"
parameter is non-zero, that value is used; otherwise
the hash is computed. The string's hash can be later
be retrieved from the SV with the "SvSHARED_HASH()"
macro. The idea here is that as the string table is
used for shared hash keys these strings will have
SvPVX_const == HeKEY and hash lookup will avoid
string compare.
SV* newSVpvn_share(const char* s, I32 len, U32 hash)
newSVpvs
Like "newSVpvn", but takes a literal string instead
of a string/length pair.
SV* newSVpvs(const char* s)
newSVpvs_flags
Like "newSVpvn_flags", but takes a literal string
instead of a string/length pair.
SV* newSVpvs_flags(const char* s, U32 flags)
newSVpvs_share
Like "newSVpvn_share", but takes a literal string
instead of a string/length pair and omits the hash
parameter.
SV* newSVpvs_share(const char* s)
newSVrv Creates a new SV for the RV, "rv", to point to. If
"rv" is not an RV then it will be upgraded to one.
If "classname" is non-null then the new SV will be
blessed in the specified package. The new SV is
returned and its reference count is 1.
SV* newSVrv(SV *const rv, const char *const classname)
newSVsv Creates a new SV which is an exact duplicate of the
original SV. (Uses "sv_setsv").
SV* newSVsv(SV *const old)
newSVuv Creates a new SV and copies an unsigned integer into
it. The reference count for the SV is set to 1.
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SV* newSVuv(const UV u)
newSV_type
Creates a new SV, of the type specified. The
reference count for the new SV is set to 1.
SV* newSV_type(const svtype type)
sv_2bool
This function is only called on magical items, and
is only used by sv_true() or its macro equivalent.
bool sv_2bool(SV *const sv)
sv_2cv Using various gambits, try to get a CV from an SV;
in addition, try if possible to set *st and *gvp to
the stash and GV associated with it. The flags in
"lref" are passed to gv_fetchsv.
CV* sv_2cv(SV* sv, HV **const st, GV **const gvp, const I32 lref)
sv_2io Using various gambits, try to get an IO from an SV:
the IO slot if its a GV; or the recursive result if
we're an RV; or the IO slot of the symbol named
after the PV if we're a string.
IO* sv_2io(SV *const sv)
sv_2iv_flags
Return the integer value of an SV, doing any
necessary string conversion. If flags includes
SV_GMAGIC, does an mg_get() first. Normally used
via the "SvIV(sv)" and "SvIVx(sv)" macros.
IV sv_2iv_flags(SV *const sv, const I32 flags)
sv_2mortal
Marks an existing SV as mortal. The SV will be
destroyed "soon", either by an explicit call to
FREETMPS, or by an implicit call at places such as
statement boundaries. SvTEMP() is turned on which
means that the SV's string buffer can be "stolen" if
this SV is copied. See also "sv_newmortal" and
"sv_mortalcopy".
SV* sv_2mortal(SV *const sv)
sv_2nv Return the num value of an SV, doing any necessary
string or integer conversion, magic etc. Normally
used via the "SvNV(sv)" and "SvNVx(sv)" macros.
NV sv_2nv(SV *const sv)
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sv_2pvbyte
Return a pointer to the byte-encoded representation
of the SV, and set *lp to its length. May cause the
SV to be downgraded from UTF-8 as a side-effect.
Usually accessed via the "SvPVbyte" macro.
char* sv_2pvbyte(SV *const sv, STRLEN *const lp)
sv_2pvutf8
Return a pointer to the UTF-8-encoded representation
of the SV, and set *lp to its length. May cause the
SV to be upgraded to UTF-8 as a side-effect.
Usually accessed via the "SvPVutf8" macro.
char* sv_2pvutf8(SV *const sv, STRLEN *const lp)
sv_2pv_flags
Returns a pointer to the string value of an SV, and
sets *lp to its length. If flags includes
SV_GMAGIC, does an mg_get() first. Coerces sv to a
string if necessary. Normally invoked via the
"SvPV_flags" macro. "sv_2pv()" and "sv_2pv_nomg"
usually end up here too.
char* sv_2pv_flags(SV *const sv, STRLEN *const lp, const I32 flags)
sv_2uv_flags
Return the unsigned integer value of an SV, doing
any necessary string conversion. If flags includes
SV_GMAGIC, does an mg_get() first. Normally used
via the "SvUV(sv)" and "SvUVx(sv)" macros.
UV sv_2uv_flags(SV *const sv, const I32 flags)
sv_backoff
Remove any string offset. You should normally use
the "SvOOK_off" macro wrapper instead.
int sv_backoff(SV *const sv)
sv_bless
Blesses an SV into a specified package. The SV must
be an RV. The package must be designated by its
stash (see "gv_stashpv()"). The reference count of
the SV is unaffected.
SV* sv_bless(SV *const sv, HV *const stash)
sv_catpv
Concatenates the string onto the end of the string
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which is in the SV. If the SV has the UTF-8 status
set, then the bytes appended should be valid UTF-8.
Handles 'get' magic, but not 'set' magic. See
"sv_catpv_mg".
void sv_catpv(SV *const sv, const char* ptr)
sv_catpvf
Processes its arguments like "sprintf" and appends
the formatted output to an SV. If the appended data
contains "wide" characters (including, but not
limited to, SVs with a UTF-8 PV formatted with %s,
and characters >255 formatted with %c), the original
SV might get upgraded to UTF-8. Handles 'get'
magic, but not 'set' magic. See "sv_catpvf_mg". If
the original SV was UTF-8, the pattern should be
valid UTF-8; if the original SV was bytes, the
pattern should be too.
void sv_catpvf(SV *const sv, const char *const pat, ...)
sv_catpvf_mg
Like "sv_catpvf", but also handles 'set' magic.
void sv_catpvf_mg(SV *const sv, const char *const pat, ...)
sv_catpvn
Concatenates the string onto the end of the string
which is in the SV. The "len" indicates number of
bytes to copy. If the SV has the UTF-8 status set,
then the bytes appended should be valid UTF-8.
Handles 'get' magic, but not 'set' magic. See
"sv_catpvn_mg".
void sv_catpvn(SV *dsv, const char *sstr, STRLEN len)
sv_catpvn_flags
Concatenates the string onto the end of the string
which is in the SV. The "len" indicates number of
bytes to copy. If the SV has the UTF-8 status set,
then the bytes appended should be valid UTF-8. If
"flags" has "SV_GMAGIC" bit set, will "mg_get" on
"dsv" if appropriate, else not. "sv_catpvn" and
"sv_catpvn_nomg" are implemented in terms of this
function.
void sv_catpvn_flags(SV *const dstr, const char *sstr, const STRLEN len, const I32 flags)
sv_catpvs
Like "sv_catpvn", but takes a literal string instead
of a string/length pair.
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void sv_catpvs(SV* sv, const char* s)
sv_catpv_mg
Like "sv_catpv", but also handles 'set' magic.
void sv_catpv_mg(SV *const sv, const char *const ptr)
sv_catsv
Concatenates the string from SV "ssv" onto the end
of the string in SV "dsv". Modifies "dsv" but not
"ssv". Handles 'get' magic, but not 'set' magic.
See "sv_catsv_mg".
void sv_catsv(SV *dstr, SV *sstr)
sv_catsv_flags
Concatenates the string from SV "ssv" onto the end
of the string in SV "dsv". Modifies "dsv" but not
"ssv". If "flags" has "SV_GMAGIC" bit set, will
"mg_get" on the SVs if appropriate, else not.
"sv_catsv" and "sv_catsv_nomg" are implemented in
terms of this function.
void sv_catsv_flags(SV *const dsv, SV *const ssv, const I32 flags)
sv_chop Efficient removal of characters from the beginning
of the string buffer. SvPOK(sv) must be true and
the "ptr" must be a pointer to somewhere inside the
string buffer. The "ptr" becomes the first
character of the adjusted string. Uses the "OOK
hack". Beware: after this function returns, "ptr"
and SvPVX_const(sv) may no longer refer to the same
chunk of data.
void sv_chop(SV *const sv, const char *const ptr)
sv_clear
Clear an SV: call any destructors, free up any
memory used by the body, and free the body itself.
The SV's head is not freed, although its type is set
to all 1's so that it won't inadvertently be assumed
to be live during global destruction etc. This
function should only be called when REFCNT is zero.
Most of the time you'll want to call "sv_free()" (or
its macro wrapper "SvREFCNT_dec") instead.
void sv_clear(SV *const sv)
sv_cmp Compares the strings in two SVs. Returns -1, 0, or
1 indicating whether the string in "sv1" is less
than, equal to, or greater than the string in "sv2".
Is UTF-8 and 'use bytes' aware, handles get magic,
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and will coerce its args to strings if necessary.
See also "sv_cmp_locale".
I32 sv_cmp(SV *const sv1, SV *const sv2)
sv_cmp_locale
Compares the strings in two SVs in a locale-aware
manner. Is UTF-8 and 'use bytes' aware, handles get
magic, and will coerce its args to strings if
necessary. See also "sv_cmp".
I32 sv_cmp_locale(SV *const sv1, SV *const sv2)
sv_collxfrm
Add Collate Transform magic to an SV if it doesn't
already have it.
Any scalar variable may carry PERL_MAGIC_collxfrm
magic that contains the scalar data of the variable,
but transformed to such a format that a normal
memory comparison can be used to compare the data
according to the locale settings.
char* sv_collxfrm(SV *const sv, STRLEN *const nxp)
sv_copypv
Copies a stringified representation of the source SV
into the destination SV. Automatically performs any
necessary mg_get and coercion of numeric values into
strings. Guaranteed to preserve UTF8 flag even from
overloaded objects. Similar in nature to
sv_2pv[_flags] but operates directly on an SV
instead of just the string. Mostly uses
sv_2pv_flags to do its work, except when that would
lose the UTF-8'ness of the PV.
void sv_copypv(SV *const dsv, SV *const ssv)
sv_dec Auto-decrement of the value in the SV, doing string
to numeric conversion if necessary. Handles 'get'
magic.
void sv_dec(SV *const sv)
sv_eq Returns a boolean indicating whether the strings in
the two SVs are identical. Is UTF-8 and 'use bytes'
aware, handles get magic, and will coerce its args
to strings if necessary.
I32 sv_eq(SV* sv1, SV* sv2)
sv_force_normal_flags
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Undo various types of fakery on an SV: if the PV is
a shared string, make a private copy; if we're a
ref, stop refing; if we're a glob, downgrade to an
xpvmg; if we're a copy-on-write scalar, this is the
on-write time when we do the copy, and is also used
locally. If "SV_COW_DROP_PV" is set then a copy-on-
write scalar drops its PV buffer (if any) and
becomes SvPOK_off rather than making a copy. (Used
where this scalar is about to be set to some other
value.) In addition, the "flags" parameter gets
passed to "sv_unref_flags()" when unrefing.
"sv_force_normal" calls this function with flags set
to 0.
void sv_force_normal_flags(SV *const sv, const U32 flags)
sv_free Decrement an SV's reference count, and if it drops
to zero, call "sv_clear" to invoke destructors and
free up any memory used by the body; finally,
deallocate the SV's head itself. Normally called
via a wrapper macro "SvREFCNT_dec".
void sv_free(SV *const sv)
sv_gets Get a line from the filehandle and store it into the
SV, optionally appending to the currently-stored
string.
char* sv_gets(SV *const sv, PerlIO *const fp, I32 append)
sv_grow Expands the character buffer in the SV. If
necessary, uses "sv_unref" and upgrades the SV to
"SVt_PV". Returns a pointer to the character
buffer. Use the "SvGROW" wrapper instead.
char* sv_grow(SV *const sv, STRLEN newlen)
sv_inc Auto-increment of the value in the SV, doing string
to numeric conversion if necessary. Handles 'get'
magic.
void sv_inc(SV *const sv)
sv_insert
Inserts a string at the specified offset/length
within the SV. Similar to the Perl substr()
function. Handles get magic.
void sv_insert(SV *const bigstr, const STRLEN offset, const STRLEN len, const char *const little, const STRLEN littlelen)
sv_insert_flags
Same as "sv_insert", but the extra "flags" are
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passed the "SvPV_force_flags" that applies to
"bigstr".
void sv_insert_flags(SV *const bigstr, const STRLEN offset, const STRLEN len, const char *const little, const STRLEN littlelen, const U32 flags)
sv_isa Returns a boolean indicating whether the SV is
blessed into the specified class. This does not
check for subtypes; use "sv_derived_from" to verify
an inheritance relationship.
int sv_isa(SV* sv, const char *const name)
sv_isobject
Returns a boolean indicating whether the SV is an RV
pointing to a blessed object. If the SV is not an
RV, or if the object is not blessed, then this will
return false.
int sv_isobject(SV* sv)
sv_len Returns the length of the string in the SV. Handles
magic and type coercion. See also "SvCUR", which
gives raw access to the xpv_cur slot.
STRLEN sv_len(SV *const sv)
sv_len_utf8
Returns the number of characters in the string in an
SV, counting wide UTF-8 bytes as a single character.
Handles magic and type coercion.
STRLEN sv_len_utf8(SV *const sv)
sv_magic
Adds magic to an SV. First upgrades "sv" to type
"SVt_PVMG" if necessary, then adds a new magic item
of type "how" to the head of the magic list.
See "sv_magicext" (which "sv_magic" now calls) for a
description of the handling of the "name" and
"namlen" arguments.
You need to use "sv_magicext" to add magic to
SvREADONLY SVs and also to add more than one
instance of the same 'how'.
void sv_magic(SV *const sv, SV *const obj, const int how, const char *const name, const I32 namlen)
sv_magicext
Adds magic to an SV, upgrading it if necessary.
Applies the supplied vtable and returns a pointer to
the magic added.
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Note that "sv_magicext" will allow things that
"sv_magic" will not. In particular, you can add
magic to SvREADONLY SVs, and add more than one
instance of the same 'how'.
If "namlen" is greater than zero then a "savepvn"
copy of "name" is stored, if "namlen" is zero then
"name" is stored as-is and - as another special case
- if "(name && namlen == HEf_SVKEY)" then "name" is
assumed to contain an "SV*" and is stored as-is with
its REFCNT incremented.
(This is now used as a subroutine by "sv_magic".)
MAGIC * sv_magicext(SV *const sv, SV *const obj, const int how, const MGVTBL *const vtbl, const char *const name, const I32 namlen)
sv_mortalcopy
Creates a new SV which is a copy of the original SV
(using "sv_setsv"). The new SV is marked as mortal.
It will be destroyed "soon", either by an explicit
call to FREETMPS, or by an implicit call at places
such as statement boundaries. See also
"sv_newmortal" and "sv_2mortal".
SV* sv_mortalcopy(SV *const oldsv)
sv_newmortal
Creates a new null SV which is mortal. The
reference count of the SV is set to 1. It will be
destroyed "soon", either by an explicit call to
FREETMPS, or by an implicit call at places such as
statement boundaries. See also "sv_mortalcopy" and
"sv_2mortal".
SV* sv_newmortal()
sv_newref
Increment an SV's reference count. Use the
"SvREFCNT_inc()" wrapper instead.
SV* sv_newref(SV *const sv)
sv_pos_b2u
Converts the value pointed to by offsetp from a
count of bytes from the start of the string, to a
count of the equivalent number of UTF-8 chars.
Handles magic and type coercion.
void sv_pos_b2u(SV *const sv, I32 *const offsetp)
sv_pos_u2b
Converts the value pointed to by offsetp from a
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count of UTF-8 chars from the start of the string,
to a count of the equivalent number of bytes; if
lenp is non-zero, it does the same to lenp, but this
time starting from the offset, rather than from the
start of the string. Handles magic and type
coercion.
Use "sv_pos_u2b_flags" in preference, which
correctly handles strings longer than 2Gb.
void sv_pos_u2b(SV *const sv, I32 *const offsetp, I32 *const lenp)
sv_pos_u2b_flags
Converts the value pointed to by offsetp from a
count of UTF-8 chars from the start of the string,
to a count of the equivalent number of bytes; if
lenp is non-zero, it does the same to lenp, but this
time starting from the offset, rather than from the
start of the string. Handles type coercion. flags
is passed to "SvPV_flags", and usually should be
"SV_GMAGIC|SV_CONST_RETURN" to handle magic.
STRLEN sv_pos_u2b_flags(SV *const sv, STRLEN uoffset, STRLEN *const lenp, U32 flags)
sv_pvbyten_force
The backend for the "SvPVbytex_force" macro. Always
use the macro instead.
char* sv_pvbyten_force(SV *const sv, STRLEN *const lp)
sv_pvn_force
Get a sensible string out of the SV somehow. A
private implementation of the "SvPV_force" macro for
compilers which can't cope with complex macro
expressions. Always use the macro instead.
char* sv_pvn_force(SV* sv, STRLEN* lp)
sv_pvn_force_flags
Get a sensible string out of the SV somehow. If
"flags" has "SV_GMAGIC" bit set, will "mg_get" on
"sv" if appropriate, else not. "sv_pvn_force" and
"sv_pvn_force_nomg" are implemented in terms of this
function. You normally want to use the various
wrapper macros instead: see "SvPV_force" and
"SvPV_force_nomg"
char* sv_pvn_force_flags(SV *const sv, STRLEN *const lp, const I32 flags)
sv_pvutf8n_force
The backend for the "SvPVutf8x_force" macro. Always
use the macro instead.
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char* sv_pvutf8n_force(SV *const sv, STRLEN *const lp)
sv_reftype
Returns a string describing what the SV is a
reference to.
const char* sv_reftype(const SV *const sv, const int ob)
sv_replace
Make the first argument a copy of the second, then
delete the original. The target SV physically takes
over ownership of the body of the source SV and
inherits its flags; however, the target keeps any
magic it owns, and any magic in the source is
discarded. Note that this is a rather specialist SV
copying operation; most of the time you'll want to
use "sv_setsv" or one of its many macro front-ends.
void sv_replace(SV *const sv, SV *const nsv)
sv_reset
Underlying implementation for the "reset" Perl
function. Note that the perl-level function is
vaguely deprecated.
void sv_reset(const char* s, HV *const stash)
sv_rvweaken
Weaken a reference: set the "SvWEAKREF" flag on this
RV; give the referred-to SV "PERL_MAGIC_backref"
magic if it hasn't already; and push a back-
reference to this RV onto the array of
backreferences associated with that magic. If the RV
is magical, set magic will be called after the RV is
cleared.
SV* sv_rvweaken(SV *const sv)
sv_setiv
Copies an integer into the given SV, upgrading first
if necessary. Does not handle 'set' magic. See
also "sv_setiv_mg".
void sv_setiv(SV *const sv, const IV num)
sv_setiv_mg
Like "sv_setiv", but also handles 'set' magic.
void sv_setiv_mg(SV *const sv, const IV i)
sv_setnv
Copies a double into the given SV, upgrading first
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if necessary. Does not handle 'set' magic. See
also "sv_setnv_mg".
void sv_setnv(SV *const sv, const NV num)
sv_setnv_mg
Like "sv_setnv", but also handles 'set' magic.
void sv_setnv_mg(SV *const sv, const NV num)
sv_setpv
Copies a string into an SV. The string must be
null-terminated. Does not handle 'set' magic. See
"sv_setpv_mg".
void sv_setpv(SV *const sv, const char *const ptr)
sv_setpvf
Works like "sv_catpvf" but copies the text into the
SV instead of appending it. Does not handle 'set'
magic. See "sv_setpvf_mg".
void sv_setpvf(SV *const sv, const char *const pat, ...)
sv_setpvf_mg
Like "sv_setpvf", but also handles 'set' magic.
void sv_setpvf_mg(SV *const sv, const char *const pat, ...)
sv_setpviv
Copies an integer into the given SV, also updating
its string value. Does not handle 'set' magic. See
"sv_setpviv_mg".
void sv_setpviv(SV *const sv, const IV num)
sv_setpviv_mg
Like "sv_setpviv", but also handles 'set' magic.
void sv_setpviv_mg(SV *const sv, const IV iv)
sv_setpvn
Copies a string into an SV. The "len" parameter
indicates the number of bytes to be copied. If the
"ptr" argument is NULL the SV will become undefined.
Does not handle 'set' magic. See "sv_setpvn_mg".
void sv_setpvn(SV *const sv, const char *const ptr, const STRLEN len)
sv_setpvn_mg
Like "sv_setpvn", but also handles 'set' magic.
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void sv_setpvn_mg(SV *const sv, const char *const ptr, const STRLEN len)
sv_setpvs
Like "sv_setpvn", but takes a literal string instead
of a string/length pair.
void sv_setpvs(SV* sv, const char* s)
sv_setpv_mg
Like "sv_setpv", but also handles 'set' magic.
void sv_setpv_mg(SV *const sv, const char *const ptr)
sv_setref_iv
Copies an integer into a new SV, optionally blessing
the SV. The "rv" argument will be upgraded to an
RV. That RV will be modified to point to the new
SV. The "classname" argument indicates the package
for the blessing. Set "classname" to "NULL" to
avoid the blessing. The new SV will have a
reference count of 1, and the RV will be returned.
SV* sv_setref_iv(SV *const rv, const char *const classname, const IV iv)
sv_setref_nv
Copies a double into a new SV, optionally blessing
the SV. The "rv" argument will be upgraded to an
RV. That RV will be modified to point to the new
SV. The "classname" argument indicates the package
for the blessing. Set "classname" to "NULL" to
avoid the blessing. The new SV will have a
reference count of 1, and the RV will be returned.
SV* sv_setref_nv(SV *const rv, const char *const classname, const NV nv)
sv_setref_pv
Copies a pointer into a new SV, optionally blessing
the SV. The "rv" argument will be upgraded to an
RV. That RV will be modified to point to the new
SV. If the "pv" argument is NULL then "PL_sv_undef"
will be placed into the SV. The "classname"
argument indicates the package for the blessing.
Set "classname" to "NULL" to avoid the blessing.
The new SV will have a reference count of 1, and the
RV will be returned.
Do not use with other Perl types such as HV, AV, SV,
CV, because those objects will become corrupted by
the pointer copy process.
Note that "sv_setref_pvn" copies the string while
this copies the pointer.
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SV* sv_setref_pv(SV *const rv, const char *const classname, void *const pv)
sv_setref_pvn
Copies a string into a new SV, optionally blessing
the SV. The length of the string must be specified
with "n". The "rv" argument will be upgraded to an
RV. That RV will be modified to point to the new
SV. The "classname" argument indicates the package
for the blessing. Set "classname" to "NULL" to
avoid the blessing. The new SV will have a
reference count of 1, and the RV will be returned.
Note that "sv_setref_pv" copies the pointer while
this copies the string.
SV* sv_setref_pvn(SV *const rv, const char *const classname, const char *const pv, const STRLEN n)
sv_setref_uv
Copies an unsigned integer into a new SV, optionally
blessing the SV. The "rv" argument will be upgraded
to an RV. That RV will be modified to point to the
new SV. The "classname" argument indicates the
package for the blessing. Set "classname" to "NULL"
to avoid the blessing. The new SV will have a
reference count of 1, and the RV will be returned.
SV* sv_setref_uv(SV *const rv, const char *const classname, const UV uv)
sv_setsv
Copies the contents of the source SV "ssv" into the
destination SV "dsv". The source SV may be
destroyed if it is mortal, so don't use this
function if the source SV needs to be reused. Does
not handle 'set' magic. Loosely speaking, it
performs a copy-by-value, obliterating any previous
content of the destination.
You probably want to use one of the assortment of
wrappers, such as "SvSetSV", "SvSetSV_nosteal",
"SvSetMagicSV" and "SvSetMagicSV_nosteal".
void sv_setsv(SV *dstr, SV *sstr)
sv_setsv_flags
Copies the contents of the source SV "ssv" into the
destination SV "dsv". The source SV may be
destroyed if it is mortal, so don't use this
function if the source SV needs to be reused. Does
not handle 'set' magic. Loosely speaking, it
performs a copy-by-value, obliterating any previous
content of the destination. If the "flags"
parameter has the "SV_GMAGIC" bit set, will "mg_get"
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on "ssv" if appropriate, else not. If the "flags"
parameter has the "NOSTEAL" bit set then the buffers
of temps will not be stolen. <sv_setsv> and
"sv_setsv_nomg" are implemented in terms of this
function.
You probably want to use one of the assortment of
wrappers, such as "SvSetSV", "SvSetSV_nosteal",
"SvSetMagicSV" and "SvSetMagicSV_nosteal".
This is the primary function for copying scalars,
and most other copy-ish functions and macros use
this underneath.
void sv_setsv_flags(SV *dstr, SV *sstr, const I32 flags)
sv_setsv_mg
Like "sv_setsv", but also handles 'set' magic.
void sv_setsv_mg(SV *const dstr, SV *const sstr)
sv_setuv
Copies an unsigned integer into the given SV,
upgrading first if necessary. Does not handle 'set'
magic. See also "sv_setuv_mg".
void sv_setuv(SV *const sv, const UV num)
sv_setuv_mg
Like "sv_setuv", but also handles 'set' magic.
void sv_setuv_mg(SV *const sv, const UV u)
sv_tainted
Test an SV for taintedness. Use "SvTAINTED" instead.
bool sv_tainted(SV *const sv)
sv_true Returns true if the SV has a true value by Perl's
rules. Use the "SvTRUE" macro instead, which may
call "sv_true()" or may instead use an in-line
version.
I32 sv_true(SV *const sv)
sv_unmagic
Removes all magic of type "type" from an SV.
int sv_unmagic(SV *const sv, const int type)
sv_unref_flags
Unsets the RV status of the SV, and decrements the
reference count of whatever was being referenced by
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the RV. This can almost be thought of as a reversal
of "newSVrv". The "cflags" argument can contain
"SV_IMMEDIATE_UNREF" to force the reference count to
be decremented (otherwise the decrementing is
conditional on the reference count being different
from one or the reference being a readonly SV). See
"SvROK_off".
void sv_unref_flags(SV *const ref, const U32 flags)
sv_untaint
Untaint an SV. Use "SvTAINTED_off" instead.
void sv_untaint(SV *const sv)
sv_upgrade
Upgrade an SV to a more complex form. Generally
adds a new body type to the SV, then copies across
as much information as possible from the old body.
You generally want to use the "SvUPGRADE" macro
wrapper. See also "svtype".
void sv_upgrade(SV *const sv, svtype new_type)
sv_usepvn_flags
Tells an SV to use "ptr" to find its string value.
Normally the string is stored inside the SV but
sv_usepvn allows the SV to use an outside string.
The "ptr" should point to memory that was allocated
by "malloc". The string length, "len", must be
supplied. By default this function will realloc
(i.e. move) the memory pointed to by "ptr", so that
pointer should not be freed or used by the
programmer after giving it to sv_usepvn, and neither
should any pointers from "behind" that pointer (e.g.
ptr + 1) be used.
If "flags" & SV_SMAGIC is true, will call
SvSETMAGIC. If "flags" & SV_HAS_TRAILING_NUL is
true, then "ptr[len]" must be NUL, and the realloc
will be skipped. (i.e. the buffer is actually at
least 1 byte longer than "len", and already meets
the requirements for storing in "SvPVX")
void sv_usepvn_flags(SV *const sv, char* ptr, const STRLEN len, const U32 flags)
sv_utf8_decode
If the PV of the SV is an octet sequence in UTF-8
and contains a multiple-byte character, the "SvUTF8"
flag is turned on so that it looks like a character.
If the PV contains only single-byte characters, the
"SvUTF8" flag stays being off. Scans PV for
validity and returns false if the PV is invalid
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UTF-8.
NOTE: this function is experimental and may change
or be removed without notice.
bool sv_utf8_decode(SV *const sv)
sv_utf8_downgrade
Attempts to convert the PV of an SV from characters
to bytes. If the PV contains a character that
cannot fit in a byte, this conversion will fail; in
this case, either returns false or, if "fail_ok" is
not true, croaks.
This is not as a general purpose Unicode to byte
encoding interface: use the Encode extension for
that.
NOTE: this function is experimental and may change
or be removed without notice.
bool sv_utf8_downgrade(SV *const sv, const bool fail_ok)
sv_utf8_encode
Converts the PV of an SV to UTF-8, but then turns
the "SvUTF8" flag off so that it looks like octets
again.
void sv_utf8_encode(SV *const sv)
sv_utf8_upgrade
Converts the PV of an SV to its UTF-8-encoded form.
Forces the SV to string form if it is not already.
Will "mg_get" on "sv" if appropriate. Always sets
the SvUTF8 flag to avoid future validity checks even
if the whole string is the same in UTF-8 as not.
Returns the number of bytes in the converted string
This is not as a general purpose byte encoding to
Unicode interface: use the Encode extension for
that.
STRLEN sv_utf8_upgrade(SV *sv)
sv_utf8_upgrade_flags
Converts the PV of an SV to its UTF-8-encoded form.
Forces the SV to string form if it is not already.
Always sets the SvUTF8 flag to avoid future validity
checks even if all the bytes are invariant in UTF-8.
If "flags" has "SV_GMAGIC" bit set, will "mg_get" on
"sv" if appropriate, else not. Returns the number
of bytes in the converted string "sv_utf8_upgrade"
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and "sv_utf8_upgrade_nomg" are implemented in terms
of this function.
This is not as a general purpose byte encoding to
Unicode interface: use the Encode extension for
that.
STRLEN sv_utf8_upgrade_flags(SV *const sv, const I32 flags)
sv_utf8_upgrade_nomg
Like sv_utf8_upgrade, but doesn't do magic on "sv"
STRLEN sv_utf8_upgrade_nomg(SV *sv)
sv_vcatpvf
Processes its arguments like "vsprintf" and appends
the formatted output to an SV. Does not handle
'set' magic. See "sv_vcatpvf_mg".
Usually used via its frontend "sv_catpvf".
void sv_vcatpvf(SV *const sv, const char *const pat, va_list *const args)
sv_vcatpvfn
Processes its arguments like "vsprintf" and appends
the formatted output to an SV. Uses an array of SVs
if the C style variable argument list is missing
(NULL). When running with taint checks enabled,
indicates via "maybe_tainted" if results are
untrustworthy (often due to the use of locales).
Usually used via one of its frontends "sv_vcatpvf"
and "sv_vcatpvf_mg".
void sv_vcatpvfn(SV *const sv, const char *const pat, const STRLEN patlen, va_list *const args, SV **const svargs, const I32 svmax, bool *const maybe_tainted)
sv_vcatpvf_mg
Like "sv_vcatpvf", but also handles 'set' magic.
Usually used via its frontend "sv_catpvf_mg".
void sv_vcatpvf_mg(SV *const sv, const char *const pat, va_list *const args)
sv_vsetpvf
Works like "sv_vcatpvf" but copies the text into the
SV instead of appending it. Does not handle 'set'
magic. See "sv_vsetpvf_mg".
Usually used via its frontend "sv_setpvf".
void sv_vsetpvf(SV *const sv, const char *const pat, va_list *const args)
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sv_vsetpvfn
Works like "sv_vcatpvfn" but copies the text into
the SV instead of appending it.
Usually used via one of its frontends "sv_vsetpvf"
and "sv_vsetpvf_mg".
void sv_vsetpvfn(SV *const sv, const char *const pat, const STRLEN patlen, va_list *const args, SV **const svargs, const I32 svmax, bool *const maybe_tainted)
sv_vsetpvf_mg
Like "sv_vsetpvf", but also handles 'set' magic.
Usually used via its frontend "sv_setpvf_mg".
void sv_vsetpvf_mg(SV *const sv, const char *const pat, va_list *const args)
Unicode Support
bytes_from_utf8
Converts a string "s" of length "len" from UTF-8
into native byte encoding. Unlike "utf8_to_bytes"
but like "bytes_to_utf8", returns a pointer to the
newly-created string, and updates "len" to contain
the new length. Returns the original string if no
conversion occurs, "len" is unchanged. Do nothing if
"is_utf8" points to 0. Sets "is_utf8" to 0 if "s" is
converted or consisted entirely of characters that
are invariant in utf8 (i.e., US-ASCII on non-EBCDIC
machines).
NOTE: this function is experimental and may change
or be removed without notice.
U8* bytes_from_utf8(const U8 *s, STRLEN *len, bool *is_utf8)
bytes_to_utf8
Converts a string "s" of length "len" from the
native encoding into UTF-8. Returns a pointer to
the newly-created string, and sets "len" to reflect
the new length.
A NUL character will be written after the end of the
string.
If you want to convert to UTF-8 from encodings other
than the native (Latin1 or EBCDIC), see
sv_recode_to_utf8().
NOTE: this function is experimental and may change
or be removed without notice.
U8* bytes_to_utf8(const U8 *s, STRLEN *len)
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ibcmp_utf8
Return true if the strings s1 and s2 differ case-
insensitively, false if not (if they are equal case-
insensitively). If u1 is true, the string s1 is
assumed to be in UTF-8-encoded Unicode. If u2 is
true, the string s2 is assumed to be in
UTF-8-encoded Unicode. If u1 or u2 are false, the
respective string is assumed to be in native 8-bit
encoding.
If the pe1 and pe2 are non-NULL, the scanning
pointers will be copied in there (they will point at
the beginning of the next character). If the
pointers behind pe1 or pe2 are non-NULL, they are
the end pointers beyond which scanning will not
continue under any circumstances. If the byte
lengths l1 and l2 are non-zero, s1+l1 and s2+l2 will
be used as goal end pointers that will also stop the
scan, and which qualify towards defining a
successful match: all the scans that define an
explicit length must reach their goal pointers for a
match to succeed).
For case-insensitiveness, the "casefolding" of
Unicode is used instead of upper/lowercasing both
the characters, see
http://www.unicode.org/unicode/reports/tr21/ (Case
Mappings).
I32 ibcmp_utf8(const char *s1, char **pe1, UV l1, bool u1, const char *s2, char **pe2, UV l2, bool u2)
is_ascii_string
Returns true if first "len" bytes of the given
string are ASCII (i.e. none of them even raise the
question of UTF-8-ness).
See also is_utf8_string(), is_utf8_string_loclen(),
and is_utf8_string_loc().
bool is_ascii_string(const U8 *s, STRLEN len)
is_utf8_char
Tests if some arbitrary number of bytes begins in a
valid UTF-8 character. Note that an INVARIANT (i.e.
ASCII on non-EBCDIC machines) character is a valid
UTF-8 character. The actual number of bytes in the
UTF-8 character will be returned if it is valid,
otherwise 0.
STRLEN is_utf8_char(const U8 *s)
is_utf8_string
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Returns true if first "len" bytes of the given
string form a valid UTF-8 string, false otherwise.
Note that 'a valid UTF-8 string' does not mean 'a
string that contains code points above 0x7F encoded
in UTF-8' because a valid ASCII string is a valid
UTF-8 string.
See also is_ascii_string(), is_utf8_string_loclen(),
and is_utf8_string_loc().
bool is_utf8_string(const U8 *s, STRLEN len)
is_utf8_string_loc
Like is_utf8_string() but stores the location of the
failure (in the case of "utf8ness failure") or the
location s+len (in the case of "utf8ness success")
in the "ep".
See also is_utf8_string_loclen() and
is_utf8_string().
bool is_utf8_string_loc(const U8 *s, STRLEN len, const U8 **p)
is_utf8_string_loclen
Like is_utf8_string() but stores the location of the
failure (in the case of "utf8ness failure") or the
location s+len (in the case of "utf8ness success")
in the "ep", and the number of UTF-8 encoded
characters in the "el".
See also is_utf8_string_loc() and is_utf8_string().
bool is_utf8_string_loclen(const U8 *s, STRLEN len, const U8 **ep, STRLEN *el)
pv_uni_display
Build to the scalar dsv a displayable version of the
string spv, length len, the displayable version
being at most pvlim bytes long (if longer, the rest
is truncated and "..." will be appended).
The flags argument can have UNI_DISPLAY_ISPRINT set
to display isPRINT()able characters as themselves,
UNI_DISPLAY_BACKSLASH to display the \\[nrfta\\] as
the backslashed versions (like '\n')
(UNI_DISPLAY_BACKSLASH is preferred over
UNI_DISPLAY_ISPRINT for \\). UNI_DISPLAY_QQ (and
its alias UNI_DISPLAY_REGEX) have both
UNI_DISPLAY_BACKSLASH and UNI_DISPLAY_ISPRINT turned
on.
The pointer to the PV of the dsv is returned.
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char* pv_uni_display(SV *dsv, const U8 *spv, STRLEN len, STRLEN pvlim, UV flags)
sv_cat_decode
The encoding is assumed to be an Encode object, the
PV of the ssv is assumed to be octets in that
encoding and decoding the input starts from the
position which (PV + *offset) pointed to. The dsv
will be concatenated the decoded UTF-8 string from
ssv. Decoding will terminate when the string tstr
appears in decoding output or the input ends on the
PV of the ssv. The value which the offset points
will be modified to the last input position on the
ssv.
Returns TRUE if the terminator was found, else
returns FALSE.
bool sv_cat_decode(SV* dsv, SV *encoding, SV *ssv, int *offset, char* tstr, int tlen)
sv_recode_to_utf8
The encoding is assumed to be an Encode object, on
entry the PV of the sv is assumed to be octets in
that encoding, and the sv will be converted into
Unicode (and UTF-8).
If the sv already is UTF-8 (or if it is not POK), or
if the encoding is not a reference, nothing is done
to the sv. If the encoding is not an "Encode::XS"
Encoding object, bad things will happen. (See
lib/encoding.pm and Encode).
The PV of the sv is returned.
char* sv_recode_to_utf8(SV* sv, SV *encoding)
sv_uni_display
Build to the scalar dsv a displayable version of the
scalar sv, the displayable version being at most
pvlim bytes long (if longer, the rest is truncated
and "..." will be appended).
The flags argument is as in pv_uni_display().
The pointer to the PV of the dsv is returned.
char* sv_uni_display(SV *dsv, SV *ssv, STRLEN pvlim, UV flags)
to_utf8_case
The "p" contains the pointer to the UTF-8 string
encoding the character that is being converted.
The "ustrp" is a pointer to the character buffer to
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put the conversion result to. The "lenp" is a
pointer to the length of the result.
The "swashp" is a pointer to the swash to use.
Both the special and normal mappings are stored
lib/unicore/To/Foo.pl, and loaded by SWASHNEW, using
lib/utf8_heavy.pl. The special (usually, but not
always, a multicharacter mapping), is tried first.
The "special" is a string like "utf8::ToSpecLower",
which means the hash %utf8::ToSpecLower. The access
to the hash is through Perl_to_utf8_case().
The "normal" is a string like "ToLower" which means
the swash %utf8::ToLower.
UV to_utf8_case(const U8 *p, U8* ustrp, STRLEN *lenp, SV **swashp, const char *normal, const char *special)
to_utf8_fold
Convert the UTF-8 encoded character at p to its
foldcase version and store that in UTF-8 in ustrp
and its length in bytes in lenp. Note that the
ustrp needs to be at least UTF8_MAXBYTES_CASE+1
bytes since the foldcase version may be longer than
the original character (up to three characters).
The first character of the foldcased version is
returned (but note, as explained above, that there
may be more.)
UV to_utf8_fold(const U8 *p, U8* ustrp, STRLEN *lenp)
to_utf8_lower
Convert the UTF-8 encoded character at p to its
lowercase version and store that in UTF-8 in ustrp
and its length in bytes in lenp. Note that the
ustrp needs to be at least UTF8_MAXBYTES_CASE+1
bytes since the lowercase version may be longer than
the original character.
The first character of the lowercased version is
returned (but note, as explained above, that there
may be more.)
UV to_utf8_lower(const U8 *p, U8* ustrp, STRLEN *lenp)
to_utf8_title
Convert the UTF-8 encoded character at p to its
titlecase version and store that in UTF-8 in ustrp
and its length in bytes in lenp. Note that the
ustrp needs to be at least UTF8_MAXBYTES_CASE+1
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bytes since the titlecase version may be longer than
the original character.
The first character of the titlecased version is
returned (but note, as explained above, that there
may be more.)
UV to_utf8_title(const U8 *p, U8* ustrp, STRLEN *lenp)
to_utf8_upper
Convert the UTF-8 encoded character at p to its
uppercase version and store that in UTF-8 in ustrp
and its length in bytes in lenp. Note that the
ustrp needs to be at least UTF8_MAXBYTES_CASE+1
bytes since the uppercase version may be longer than
the original character.
The first character of the uppercased version is
returned (but note, as explained above, that there
may be more.)
UV to_utf8_upper(const U8 *p, U8* ustrp, STRLEN *lenp)
utf8n_to_uvchr
flags
Returns the native character value of the first
character in the string "s" which is assumed to be
in UTF-8 encoding; "retlen" will be set to the
length, in bytes, of that character.
Allows length and flags to be passed to low level
routine.
UV utf8n_to_uvchr(const U8 *s, STRLEN curlen, STRLEN *retlen, U32 flags)
utf8n_to_uvuni
Bottom level UTF-8 decode routine. Returns the
Unicode code point value of the first character in
the string "s" which is assumed to be in UTF-8
encoding and no longer than "curlen"; "retlen" will
be set to the length, in bytes, of that character.
If "s" does not point to a well-formed UTF-8
character, the behaviour is dependent on the value
of "flags": if it contains UTF8_CHECK_ONLY, it is
assumed that the caller will raise a warning, and
this function will silently just set "retlen" to
"-1" and return zero. If the "flags" does not
contain UTF8_CHECK_ONLY, warnings about
malformations will be given, "retlen" will be set to
the expected length of the UTF-8 character in bytes,
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and zero will be returned.
The "flags" can also contain various flags to allow
deviations from the strict UTF-8 encoding (see
utf8.h).
Most code should use utf8_to_uvchr() rather than
call this directly.
UV utf8n_to_uvuni(const U8 *s, STRLEN curlen, STRLEN *retlen, U32 flags)
utf8_distance
Returns the number of UTF-8 characters between the
UTF-8 pointers "a" and "b".
WARNING: use only if you *know* that the pointers
point inside the same UTF-8 buffer.
IV utf8_distance(const U8 *a, const U8 *b)
utf8_hop
Return the UTF-8 pointer "s" displaced by "off"
characters, either forward or backward.
WARNING: do not use the following unless you *know*
"off" is within the UTF-8 data pointed to by "s"
*and* that on entry "s" is aligned on the first byte
of character or just after the last byte of a
character.
U8* utf8_hop(const U8 *s, I32 off)
utf8_length
Return the length of the UTF-8 char encoded string
"s" in characters. Stops at "e" (inclusive). If "e
< s" or if the scan would end up past "e", croaks.
STRLEN utf8_length(const U8* s, const U8 *e)
utf8_to_bytes
Converts a string "s" of length "len" from UTF-8
into native byte encoding. Unlike "bytes_to_utf8",
this over-writes the original string, and updates
len to contain the new length. Returns zero on
failure, setting "len" to -1.
If you need a copy of the string, see
"bytes_from_utf8".
NOTE: this function is experimental and may change
or be removed without notice.
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U8* utf8_to_bytes(U8 *s, STRLEN *len)
utf8_to_uvchr
Returns the native character value of the first
character in the string "s" which is assumed to be
in UTF-8 encoding; "retlen" will be set to the
length, in bytes, of that character.
If "s" does not point to a well-formed UTF-8
character, zero is returned and retlen is set, if
possible, to -1.
UV utf8_to_uvchr(const U8 *s, STRLEN *retlen)
utf8_to_uvuni
Returns the Unicode code point of the first
character in the string "s" which is assumed to be
in UTF-8 encoding; "retlen" will be set to the
length, in bytes, of that character.
This function should only be used when the returned
UV is considered an index into the Unicode semantic
tables (e.g. swashes).
If "s" does not point to a well-formed UTF-8
character, zero is returned and retlen is set, if
possible, to -1.
UV utf8_to_uvuni(const U8 *s, STRLEN *retlen)
uvchr_to_utf8
Adds the UTF-8 representation of the Native
codepoint "uv" to the end of the string "d"; "d"
should be have at least "UTF8_MAXBYTES+1" free bytes
available. The return value is the pointer to the
byte after the end of the new character. In other
words,
d = uvchr_to_utf8(d, uv);
is the recommended wide native character-aware way
of saying
*(d++) = uv;
U8* uvchr_to_utf8(U8 *d, UV uv)
uvuni_to_utf8_flags
Adds the UTF-8 representation of the Unicode
codepoint "uv" to the end of the string "d"; "d"
should be have at least "UTF8_MAXBYTES+1" free bytes
available. The return value is the pointer to the
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byte after the end of the new character. In other
words,
d = uvuni_to_utf8_flags(d, uv, flags);
or, in most cases,
d = uvuni_to_utf8(d, uv);
(which is equivalent to)
d = uvuni_to_utf8_flags(d, uv, 0);
is the recommended Unicode-aware way of saying
*(d++) = uv;
U8* uvuni_to_utf8_flags(U8 *d, UV uv, UV flags)
Variables created by "xsubpp" and "xsubpp" internal functions
ax Variable which is setup by "xsubpp" to indicate the
stack base offset, used by the "ST", "XSprePUSH" and
"XSRETURN" macros. The "dMARK" macro must be called
prior to setup the "MARK" variable.
I32 ax
CLASS Variable which is setup by "xsubpp" to indicate the
class name for a C++ XS constructor. This is always
a "char*". See "THIS".
char* CLASS
dAX Sets up the "ax" variable. This is usually handled
automatically by "xsubpp" by calling "dXSARGS".
dAX;
dAXMARK Sets up the "ax" variable and stack marker variable
"mark". This is usually handled automatically by
"xsubpp" by calling "dXSARGS".
dAXMARK;
dITEMS Sets up the "items" variable. This is usually
handled automatically by "xsubpp" by calling
"dXSARGS".
dITEMS;
dUNDERBAR
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Sets up the "padoff_du" variable for an XSUB that
wishes to use "UNDERBAR".
dUNDERBAR;
dXSARGS Sets up stack and mark pointers for an XSUB, calling
dSP and dMARK. Sets up the "ax" and "items"
variables by calling "dAX" and "dITEMS". This is
usually handled automatically by "xsubpp".
dXSARGS;
dXSI32 Sets up the "ix" variable for an XSUB which has
aliases. This is usually handled automatically by
"xsubpp".
dXSI32;
items Variable which is setup by "xsubpp" to indicate the
number of items on the stack. See "Variable-length
Parameter Lists" in perlxs.
I32 items
ix Variable which is setup by "xsubpp" to indicate
which of an XSUB's aliases was used to invoke it.
See "The ALIAS: Keyword" in perlxs.
I32 ix
newXSproto
Used by "xsubpp" to hook up XSUBs as Perl subs.
Adds Perl prototypes to the subs.
RETVAL Variable which is setup by "xsubpp" to hold the
return value for an XSUB. This is always the proper
type for the XSUB. See "The RETVAL Variable" in
perlxs.
(whatever) RETVAL
ST Used to access elements on the XSUB's stack.
SV* ST(int ix)
THIS Variable which is setup by "xsubpp" to designate the
object in a C++ XSUB. This is always the proper
type for the C++ object. See "CLASS" and "Using XS
With C++" in perlxs.
(whatever) THIS
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UNDERBAR
The SV* corresponding to the $_ variable. Works even
if there is a lexical $_ in scope.
XS Macro to declare an XSUB and its C parameter list.
This is handled by "xsubpp".
XS_VERSION
The version identifier for an XS module. This is
usually handled automatically by
"ExtUtils::MakeMaker". See "XS_VERSION_BOOTCHECK".
XS_VERSION_BOOTCHECK
Macro to verify that a PM module's $VERSION variable
matches the XS module's "XS_VERSION" variable. This
is usually handled automatically by "xsubpp". See
"The VERSIONCHECK: Keyword" in perlxs.
XS_VERSION_BOOTCHECK;
Warning and Dieing
croak This is the XSUB-writer's interface to Perl's "die"
function. Normally call this function the same way
you call the C "printf" function. Calling "croak"
returns control directly to Perl, sidestepping the
normal C order of execution. See "warn".
If you want to throw an exception object, assign the
object to $@ and then pass "NULL" to croak():
errsv = get_sv("@", GV_ADD);
sv_setsv(errsv, exception_object);
croak(NULL);
void croak(const char* pat, ...)
warn This is the XSUB-writer's interface to Perl's "warn"
function. Call this function the same way you call
the C "printf" function. See "croak".
void warn(const char* pat, ...)
Undocumented functions
These functions are currently undocumented:
GetVars
Gv_AMupdate
PerlIO_clearerr
PerlIO_close
PerlIO_context_layers
PerlIO_eof
PerlIO_error
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PerlIO_fileno
PerlIO_fill
PerlIO_flush
PerlIO_get_base
PerlIO_get_bufsiz
PerlIO_get_cnt
PerlIO_get_ptr
PerlIO_read
PerlIO_seek
PerlIO_set_cnt
PerlIO_set_ptrcnt
PerlIO_setlinebuf
PerlIO_stderr
PerlIO_stdin
PerlIO_stdout
PerlIO_tell
PerlIO_unread
PerlIO_write
Slab_Alloc
Slab_Free
amagic_call
any_dup
apply_attrs_string
atfork_lock
atfork_unlock
av_arylen_p
av_iter_p
block_gimme
call_atexit
call_list
calloc
cast_i32
cast_iv
cast_ulong
cast_uv
ck_warner
ck_warner_d
ckwarn
ckwarn_d
croak_nocontext
csighandler
custom_op_desc
custom_op_name
cx_dump
cx_dup
cxinc
deb
deb_nocontext
debop
debprofdump
debstack
debstackptrs
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delimcpy
despatch_signals
die
die_nocontext
dirp_dup
do_aspawn
do_binmode
do_close
do_gv_dump
do_gvgv_dump
do_hv_dump
do_join
do_magic_dump
do_op_dump
do_open
do_open9
do_openn
do_pmop_dump
do_spawn
do_spawn_nowait
do_sprintf
do_sv_dump
doing_taint
doref
dounwind
dowantarray
dump_all
dump_eval
dump_fds
dump_form
dump_indent
dump_mstats
dump_packsubs
dump_sub
dump_vindent
fetch_cop_label
filter_add
filter_del
filter_read
find_rundefsvoffset
form_nocontext
fp_dup
fprintf_nocontext
free_global_struct
free_tmps
get_context
get_mstats
get_op_descs
get_op_names
get_ppaddr
get_vtbl
gp_dup
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gp_free
gp_ref
gv_AVadd
gv_HVadd
gv_IOadd
gv_SVadd
gv_add_by_type
gv_autoload4
gv_check
gv_dump
gv_efullname
gv_efullname3
gv_efullname4
gv_fetchfile
gv_fetchfile_flags
gv_fetchmethod_flags
gv_fetchpv
gv_fetchpvn_flags
gv_fetchsv
gv_fullname
gv_fullname3
gv_fullname4
gv_handler
gv_init
gv_name_set
he_dup
hek_dup
hv_common
hv_common_key_len
hv_delayfree_ent
hv_eiter_p
hv_eiter_set
hv_free_ent
hv_ksplit
hv_name_set
hv_placeholders_get
hv_placeholders_p
hv_placeholders_set
hv_riter_p
hv_riter_set
hv_store_flags
ibcmp
ibcmp_locale
init_global_struct
init_i18nl10n
init_i18nl14n
init_stacks
init_tm
instr
is_lvalue_sub
is_uni_alnum
is_uni_alnum_lc
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is_uni_alpha
is_uni_alpha_lc
is_uni_ascii
is_uni_ascii_lc
is_uni_cntrl
is_uni_cntrl_lc
is_uni_digit
is_uni_digit_lc
is_uni_graph
is_uni_graph_lc
is_uni_idfirst
is_uni_idfirst_lc
is_uni_lower
is_uni_lower_lc
is_uni_print
is_uni_print_lc
is_uni_punct
is_uni_punct_lc
is_uni_space
is_uni_space_lc
is_uni_upper
is_uni_upper_lc
is_uni_xdigit
is_uni_xdigit_lc
is_utf8_alnum
is_utf8_alpha
is_utf8_ascii
is_utf8_cntrl
is_utf8_digit
is_utf8_graph
is_utf8_idcont
is_utf8_idfirst
is_utf8_lower
is_utf8_mark
is_utf8_perl_space
is_utf8_perl_word
is_utf8_posix_digit
is_utf8_print
is_utf8_punct
is_utf8_space
is_utf8_upper
is_utf8_xdigit
leave_scope
load_module_nocontext
magic_dump
malloc
markstack_grow
mess
mess_nocontext
mfree
mg_dup
mg_size
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mini_mktime
moreswitches
mro_get_from_name
mro_get_private_data
mro_register
mro_set_mro
mro_set_private_data
my_atof
my_atof2
my_bcopy
my_bzero
my_chsize
my_cxt_index
my_cxt_init
my_dirfd
my_exit
my_failure_exit
my_fflush_all
my_fork
my_htonl
my_lstat
my_memcmp
my_memset
my_ntohl
my_pclose
my_popen
my_popen_list
my_setenv
my_socketpair
my_stat
my_strftime
my_strlcat
my_strlcpy
my_swap
newANONATTRSUB
newANONHASH
newANONLIST
newANONSUB
newASSIGNOP
newATTRSUB
newAVREF
newBINOP
newCONDOP
newCVREF
newFORM
newFOROP
newGIVENOP
newGVOP
newGVREF
newGVgen
newHVREF
newHVhv
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newIO
newLISTOP
newLOGOP
newLOOPEX
newLOOPOP
newMYSUB
newNULLLIST
newOP
newPADOP
newPMOP
newPROG
newPVOP
newRANGE
newRV
newSLICEOP
newSTATEOP
newSUB
newSVOP
newSVREF
newSVpvf_nocontext
newUNOP
newWHENOP
newWHILEOP
newXS_flags
new_collate
new_ctype
new_numeric
new_stackinfo
ninstr
op_dump
op_free
op_null
op_refcnt_lock
op_refcnt_unlock
parser_dup
perl_alloc_using
perl_clone_using
pmop_dump
pop_scope
pregcomp
pregexec
pregfree
pregfree2
printf_nocontext
ptr_table_clear
ptr_table_fetch
ptr_table_free
ptr_table_new
ptr_table_split
ptr_table_store
push_scope
re_compile
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re_dup_guts
re_intuit_start
re_intuit_string
realloc
reentrant_free
reentrant_init
reentrant_retry
reentrant_size
ref
reg_named_buff_all
reg_named_buff_exists
reg_named_buff_fetch
reg_named_buff_firstkey
reg_named_buff_nextkey
reg_named_buff_scalar
regclass_swash
regdump
regdupe_internal
regexec_flags
regfree_internal
reginitcolors
regnext
repeatcpy
rninstr
rsignal
rsignal_state
runops_debug
runops_standard
rvpv_dup
safesyscalloc
safesysfree
safesysmalloc
safesysrealloc
save_I16
save_I32
save_I8
save_adelete
save_aelem
save_aelem_flags
save_alloc
save_aptr
save_ary
save_bool
save_clearsv
save_delete
save_destructor
save_destructor_x
save_freepv
save_freesv
save_generic_pvref
save_generic_svref
save_gp
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save_hash
save_hdelete
save_helem
save_helem_flags
save_hptr
save_int
save_item
save_iv
save_list
save_long
save_mortalizesv
save_nogv
save_padsv_and_mortalize
save_pptr
save_pushptr
save_re_context
save_scalar
save_set_svflags
save_shared_pvref
save_sptr
save_svref
save_vptr
savestack_grow
savestack_grow_cnt
scan_num
scan_vstring
screaminstr
seed
set_context
set_numeric_local
set_numeric_radix
set_numeric_standard
share_hek
si_dup
ss_dup
stack_grow
start_subparse
stashpv_hvname_match
str_to_version
sv_2iv
sv_2pv
sv_2uv
sv_catpvf_mg_nocontext
sv_catpvf_nocontext
sv_compile_2op
sv_dump
sv_dup
sv_peek
sv_pvn_nomg
sv_setpvf_mg_nocontext
sv_setpvf_nocontext
sv_utf8_upgrade_flags_grow
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swash_fetch
swash_init
sys_init
sys_init3
sys_intern_clear
sys_intern_dup
sys_intern_init
sys_term
taint_env
taint_proper
tmps_grow
to_uni_fold
to_uni_lower
to_uni_lower_lc
to_uni_title
to_uni_title_lc
to_uni_upper
to_uni_upper_lc
unlnk
unsharepvn
utf16_to_utf8
utf16_to_utf8_reversed
uvchr_to_utf8_flags
uvuni_to_utf8
vcroak
vdeb
vform
vload_module
vmess
vnewSVpvf
vwarn
vwarner
warn_nocontext
warner
warner_nocontext
whichsig
AUTHORS
Until May 1997, this document was maintained by Jeff Okamoto
<[email protected]>. It is now maintained as part of Perl
itself.
With lots of help and suggestions from Dean Roehrich,
Malcolm Beattie, Andreas Koenig, Paul Hudson, Ilya
Zakharevich, Paul Marquess, Neil Bowers, Matthew Green, Tim
Bunce, Spider Boardman, Ulrich Pfeifer, Stephen McCamant,
and Gurusamy Sarathy.
API Listing originally by Dean Roehrich <[email protected]>.
Updated to be autogenerated from comments in the source by
Benjamin Stuhl.
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ATTRIBUTES
See attributes(5) for descriptions of the following
attributes:
+---------------+------------------+
|ATTRIBUTE TYPE | ATTRIBUTE VALUE |
+---------------+------------------+
|Availability | runtime/perl-512 |
+---------------+------------------+
|Stability | Uncommitted |
+---------------+------------------+
SEE ALSO
perlguts, perlxs, perlxstut, perlintern
NOTES
This software was built from source available at
https://java.net/projects/solaris-userland. The original
community source was downloaded from
http://www.cpan.org/src/5.0/perl-5.12.5.tar.bz2
Further information about this software can be found on the
open source community website at http://www.perl.org/.
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